AnyPS5/core/libs/prx/libSceCommonDialog/Export.cpp

19 lines
304 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int sceCommonDialogInitialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
bool sceCommonDialogIsUsed(void) {
NotImplemented_nid_no_patch(__func__);
return false;
}
}