AnyPS5/core/libs/prx/libSceFontFt/Export.cpp

21 lines
352 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
void* sceFontSelectLibraryFt(int value) {
(void)value;
NotImplemented_nid_no_patch(__func__);
return nullptr;
}
void* sceFontSelectRendererFt(int value) {
(void)value;
NotImplemented_nid_no_patch(__func__);
return nullptr;
}
}