AnyPS5/core/libs/prx/libSceMouse/Export.cpp

37 lines
653 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int sceMouseClose(int32_t handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceMouseInit(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceMouseOpen(int user_id, int32_t type, int32_t index, const void* param) {
(void)user_id;
(void)type;
(void)index;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceMouseRead(int32_t handle, MouseData* data, int32_t num) {
(void)handle;
(void)data;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}