35 lines
732 B
C++
35 lines
732 B
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int sceNpGameIntentGetPropertyValueString(const NpGameIntentData* intent_data, const char* key, char* value_buf, size_t buf_size) {
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(void)intent_data;
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(void)key;
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(void)value_buf;
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(void)buf_size;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceNpGameIntentInitialize(const void* init_param) {
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(void)init_param;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceNpGameIntentReceiveIntent(NpGameIntentInfo* intent_info) {
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(void)intent_info;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceNpGameIntentTerminate(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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