AnyPS5/core/libs/prx/libSceSystemGesture/Export.cpp

172 lines
4.9 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int sceSystemGestureAppendTouchRecognizer(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer) {
(void)gesture_handle;
(void)recognizer;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureClose(int32_t gesture_handle) {
(void)gesture_handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureCreateTouchRecognizer(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer, int32_t type, const SystemGestureRectangle* rectangle, const void* param) {
(void)gesture_handle;
(void)recognizer;
(void)type;
(void)rectangle;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureFinalizePrimitiveTouchRecognizer(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetPrimitiveTouchEventByIndex(int32_t gesture_handle, uint32_t index, SystemGesturePrimitiveTouchEvent* event) {
(void)gesture_handle;
(void)index;
(void)event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetPrimitiveTouchEventByPrimitiveID(int32_t gesture_handle, uint16_t primitiveId, SystemGesturePrimitiveTouchEvent* event) {
(void)gesture_handle;
(void)primitiveId;
(void)event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetPrimitiveTouchEvents(int32_t gesture_handle, SystemGesturePrimitiveTouchEvent* event_buffer, uint32_t capacity_of_buffer, uint32_t* number_of_event) {
(void)gesture_handle;
(void)event_buffer;
(void)capacity_of_buffer;
(void)number_of_event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetPrimitiveTouchEventsCount(int32_t gesture_handle) {
(void)gesture_handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetTouchEventByEventID(int32_t gesture_handle, const SystemGestureTouchRecognizer* recognizer, uint32_t eventId, SystemGestureTouchEvent* event) {
(void)gesture_handle;
(void)recognizer;
(void)eventId;
(void)event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetTouchEventByIndex(int32_t gesture_handle, const SystemGestureTouchRecognizer* recognizer, uint32_t index, SystemGestureTouchEvent* event) {
(void)gesture_handle;
(void)recognizer;
(void)index;
(void)event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetTouchEvents(int32_t gesture_handle, const SystemGestureTouchRecognizer* recognizer, SystemGestureTouchEvent* event_buffer, uint32_t capacity_of_buffer, uint32_t* number_of_event) {
(void)gesture_handle;
(void)recognizer;
(void)event_buffer;
(void)capacity_of_buffer;
(void)number_of_event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetTouchEventsCount(int32_t gesture_handle, const SystemGestureTouchRecognizer* recognizer) {
(void)gesture_handle;
(void)recognizer;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureGetTouchRecognizerInformation(int32_t gesture_handle, const SystemGestureTouchRecognizer* recognizer, SystemGestureTouchRecognizerInformation* information) {
(void)gesture_handle;
(void)recognizer;
(void)information;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureInitializePrimitiveTouchRecognizer(const void* param) {
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int32_t sceSystemGestureOpen(int32_t input_type, const void* param) {
(void)input_type;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureRemoveTouchRecognizer(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer) {
(void)gesture_handle;
(void)recognizer;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureResetPrimitiveTouchRecognizer(int32_t gesture_handle) {
(void)gesture_handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureResetTouchRecognizer(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer) {
(void)gesture_handle;
(void)recognizer;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureUpdateAllTouchRecognizer(int32_t gesture_handle) {
(void)gesture_handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureUpdatePrimitiveTouchRecognizer(int32_t gesture_handle, const void* param) {
(void)gesture_handle;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureUpdateTouchRecognizer(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer) {
(void)gesture_handle;
(void)recognizer;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSystemGestureUpdateTouchRecognizerRectangle(int32_t gesture_handle, SystemGestureTouchRecognizer* recognizer, const SystemGestureRectangle* rectangle) {
(void)gesture_handle;
(void)recognizer;
(void)rectangle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}