AnyPS5/core/libs/prx/libSceVoice/Export.cpp

119 lines
2.4 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int sceVoiceConnectIPortToOPort(uint32_t input_port_id, uint32_t output_port_id) {
(void)input_port_id;
(void)output_port_id;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceCreatePort(uint32_t* port_id, const VoicePortParam* param) {
(void)port_id;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceDeletePort(uint32_t port_id) {
(void)port_id;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceDisconnectIPortFromOPort(uint32_t input_port_id, uint32_t output_port_id) {
(void)input_port_id;
(void)output_port_id;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceEnd_nid_postfix(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceGetBitRate(uint32_t port_id, uint32_t* bitrate) {
(void)port_id;
(void)bitrate;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceGetPortAttr(uint32_t port_id, int32_t attr, void* value, int32_t size) {
(void)port_id;
(void)attr;
(void)value;
(void)size;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceGetPortInfo(uint32_t port_id, VoicePortInfo* info) {
(void)port_id;
(void)info;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceGetVolume(uint32_t port_id, float* volume) {
(void)port_id;
(void)volume;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceInit(VoiceInitParam* param, int32_t version) {
(void)param;
(void)version;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceReadFromOPort(uint32_t output_port_id, void* data, uint32_t* size) {
(void)output_port_id;
(void)data;
(void)size;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceSetThreadsParams(void* params) {
(void)params;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceSetVolume(uint32_t port_id, float volume) {
(void)port_id;
(void)volume;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceStart(const VoiceStartParam* param) {
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceStop(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceVoiceWriteToIPort(uint32_t input_port_id, const void* data, uint32_t* size, int16_t frame_gaps) {
(void)input_port_id;
(void)data;
(void)size;
(void)frame_gaps;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}