AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/src
boykopovar db5ce0f83c
Merge pull request #204 from oneandonlydean/fix/agc-misaligned-buffers-in-shader-data
fix(agc): patch the memory offsets of misaligned guest buffers in the shader data buffer
2026-10-01 11:31:57 +03:00
..
BdaResources.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BufferAddress.cpp feat(agc): add bda memory mapping and resource management (wip) 2026-09-21 18:54:06 +03:00
BufferPool.cpp perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
ColorTargetLayout.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
ColorTargetTransfer.cpp feat(agc-driver): depth/stencil and mip-chain targets, more color formats 2026-09-29 21:22:15 +03:00
DccMetadata.cpp feat(agc): run CB fast-clear eliminate and DCC decompress passes within the DCC model 2026-10-01 20:59:03 +13:00
DepthSurface.cpp fix(agc): read a 16-bit integer view of a depth plane as its stored values 2026-09-30 17:54:01 +02:00
Draw.cpp feat(agc): run CB fast-clear eliminate and DCC decompress passes within the DCC model 2026-10-01 20:59:03 +13:00
GpuColorTransfer.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
GuestBufferMemory.cpp fix(agc): throw when guest memory can be neither imported, aliased nor copied exactly 2026-09-30 19:14:22 +02:00
GuestSamplerResource.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
GuestTextureResource.cpp feat(agc): apply a texture descriptor's MIN_LOD clamp through the image view 2026-10-01 08:30:05 +13:00
Pipeline.cpp feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
PipelineCache.cpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
Recorder.cpp feat(agc-driver): occlusion counters from Vulkan occlusion queries 2026-09-29 21:22:17 +03:00
Resources.cpp test(agc-driver): the graphics and BDA device tests link and run to the end 2026-09-29 21:22:23 +03:00
Sampler.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
ShaderAddressResources.cpp feat(agc-driver): bind guest buffers below their view at the storage offset alignment 2026-09-29 21:22:19 +03:00
ShaderInputState.cpp feat(agc): centroid pixel inputs and NoPerspective by I/J pair 2026-10-01 08:37:45 +13:00
ShaderResources.cpp Merge pull request #204 from oneandonlydean/fix/agc-misaligned-buffers-in-shader-data 2026-10-01 11:31:57 +03:00
ShaderValidation.cpp Merge pull request #135 from oneandonlydean/fix/agc-drop-exports-past-attachments 2026-09-30 18:55:39 +03:00
State.cpp feat(agc): run CB fast-clear eliminate and DCC decompress passes within the DCC model 2026-10-01 20:59:03 +13:00
Texture.cpp fix(agc): sample a 2D instruction over a 2D array texture through its first layer 2026-10-01 20:57:49 +13:00
TextureCache.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
TextureDetiler.cpp perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
TextureDetilerDescriptors.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
TextureFormat.cpp fix(agc): keep BGRA color targets resident between draws 2026-09-28 16:26:02 +10:00
TextureTiling.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
UnitShadow.cpp feat(agc): track guest memory writes on Linux with async userfaultfd write protection 2026-10-01 00:08:08 +13:00