AnyPS5/core/libs/prx/libSceConvertKeycode/Export.cpp

31 lines
1.0 KiB
C++

#include <cstdint>
#include "SceTypes.hpp"
#include "HitLog.hpp"
#include "prx/libc/include/General.hpp"
namespace {
constexpr int kErrInvalidAddress = static_cast<int>(0x80BC0031u);
constexpr int kErrInvalidUserId = static_cast<int>(0x80BC0010u);
} // namespace
extern "C" {
int APS5_VABI sceConvertKeycodeGetImeKeyboardType(int32_t userId, uint32_t* type) {
if (type == nullptr) return kErrInvalidAddress;
if (userId < 0) return kErrInvalidUserId;
*type = 0;
return 0;
}
int APS5_VABI sceConvertKeycodeGetVirtualKeycode(std::uint64_t a0, std::uint64_t a1, std::uint64_t a2, std::uint64_t a3) {
APS5_HIT("CONVERTKEYCODE", "sceConvertKeycodeGetVirtualKeycode args 0x%llx 0x%llx 0x%llx 0x%llx -> error (signature unknown)",
static_cast<unsigned long long>(a0), static_cast<unsigned long long>(a1), static_cast<unsigned long long>(a2), static_cast<unsigned long long>(a3));
return kErrInvalidAddress;
}
int APS5_VABI sceConvertKeycodeGetCharacterFromKeyboardData(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}