AnyPS5/core/libs
Phi1ow 6571ace5bd feat(errordialog): log the error code and record the silent stub
Adds the dialog to the silent-stubs list in docs/dev/TechnicalDebt.md, since it finishes without
showing anything. sceErrorDialogOpen now logs the error code and user id from the parameter
(offsets 4 and 8), like libSceMsgDialog logs its message, so an error a title would have shown
the player stays visible instead of disappearing.
2026-10-05 00:32:13 +02:00
..
nid fix(nid): share string suffixes when rebuilding .dynstr 2026-10-01 20:09:41 +02:00
prx feat(errordialog): log the error code and record the silent stub 2026-10-05 00:32:13 +02:00
tests feat(errordialog): implement the libSceErrorDialog state machine 2026-10-04 22:33:43 +02:00
CMakeLists.txt chore(savedata): sync metadata fix with main 2026-10-03 00:09:01 +02:00
HitLog.hpp style(prx): apply CONVENTIONS.md to misc PRX additions 2026-09-29 04:24:39 +03:00
SceShaders.hpp feat(libs): libSce types impl + shaders refactor 2026-09-08 10:20:57 +03:00
SceTypes.hpp Merge pull request #300 from Pouare514/feat/libScePlayGoDialog 2026-10-02 23:08:55 +03:00