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BdaResources.cpp
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feat(shader): store through flat and global addresses
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2026-10-05 05:05:03 +02:00 |
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BufferAddress.cpp
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feat(agc): add bda memory mapping and resource management (wip)
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2026-09-21 18:54:06 +03:00 |
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BufferPool.cpp
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perf(agc): sub-allocate small host buffers from shared memory blocks
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2026-10-10 23:05:21 +13:00 |
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ColorTargetLayout.cpp
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Merge pull request #1735 from TheAggie/feat/agc-color-target-4kb-xor
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2026-10-10 10:49:43 +02:00 |
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ColorTargetTransfer.cpp
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feat(agc): render into SW_64KB_R_X color targets whose base carries a pipe/bank XOR
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2026-10-10 01:18:14 -05:00 |
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DccMetadata.cpp
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fix(agc): expand comp-to-single DCC keys in a DCC decompress pass
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2026-10-11 01:38:27 +02:00 |
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DepthSurface.cpp
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fix(agc): limit the depth surface fast proof to plain 2D lookups
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2026-10-11 00:22:51 +02:00 |
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Draw.cpp
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fix(agc): keep CMASK clears resident without host imports
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2026-10-11 01:57:26 +02:00 |
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GpuColorTransfer.cpp
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perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels
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2026-10-03 08:49:27 +13:00 |
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GuestBufferMemory.cpp
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fix(agc): bound a strided buffer's rounded-up last record by its allocation
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2026-10-11 01:37:00 +02:00 |
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GuestSamplerResource.cpp
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fix(agc): turn anisotropy off for single-level images under ANISO_OVERRIDE
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2026-10-10 10:57:02 +02:00 |
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GuestTextureResource.cpp
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fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels
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2026-10-10 10:57:02 +02:00 |
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ParallelCompare.cpp
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perf(agc): compare large stale draw snapshots on helper threads
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2026-10-10 23:55:38 +13:00 |
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PassHazards.cpp
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feat(agc): render pass hazard tracker
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2026-10-10 23:27:18 +13:00 |
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Pipeline.cpp
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fix(agc): require 32-lane subgroups for wave32 mesh programs
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2026-10-10 20:03:49 +00:00 |
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PipelineCache.cpp
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feat(agc): persistent shader disk cache and Vulkan pipeline cache
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2026-09-30 12:01:25 +03:00 |
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PipelineLibrary.cpp
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fix(agc): link optimized pipelines with the library store's layout
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2026-10-10 16:58:17 +00:00 |
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Recorder.cpp
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fix(agc): release retired imports while waiting for pins
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2026-10-11 01:01:14 +02:00 |
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Resources.cpp
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fix(agc): give pooled buffers a VkBuffer of exactly the requested size
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2026-10-10 15:25:21 +01:00 |
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Sampler.cpp
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feat(agc): sample with DISABLE_CUBE_WRAP through non-seamless cube samplers
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2026-10-10 21:20:28 +13:00 |
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ShaderAddressResources.cpp
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feat(agc): implement deferred faults for reads through null SRT pointers
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2026-10-09 00:20:59 +02:00 |
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ShaderInputState.cpp
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feat(agc): accept the LINE_STIPPLE_TEX and POS_FIXED_PT pixel inputs
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2026-10-10 10:18:16 +02:00 |
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ShaderResources.cpp
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fix(agc): bound a strided buffer's rounded-up last record by its allocation
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2026-10-11 01:37:00 +02:00 |
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ShaderValidation.cpp
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fix(agc-driver): list both stages' interfaces when graphics interfaces disagree
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2026-10-10 19:59:15 +02:00 |
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State.cpp
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feat(agc-driver): render to COLOR_8_8 targets with SWAP_ALT
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2026-10-10 19:59:14 +02:00 |
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Texture.cpp
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fix(agc): keep CMASK clears resident without host imports
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2026-10-11 01:57:26 +02:00 |
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TextureCache.cpp
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feat(agc): implement 1D array textures
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2026-10-06 15:56:14 +00:00 |
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TextureDetiler.cpp
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perf(agc): move storage texels between the image and its tiled bytes in one pass
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2026-10-10 23:46:06 +13:00 |
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TextureDetilerDescriptors.cpp
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perf(agc): move storage texels between the image and its tiled bytes in one pass
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2026-10-10 23:46:06 +13:00 |
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TextureFormat.cpp
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fix(agc): view 4_4_4_4 textures as B4G4R4A4, which every Vulkan device can sample
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2026-10-11 03:13:40 +02:00 |
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TextureTiling.cpp
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Merge pull request #1639 from gerardlesan/fix/agc-zx-mip-tail-limits
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2026-10-10 17:40:18 +13:00 |
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UnitShadow.cpp
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fix(agc): retire host imports before guest unmap
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2026-10-10 09:35:43 +02:00 |