AnyPS5/core/libs/prx/libc/src/GuestArena.cpp

158 lines
5.9 KiB
C++

#include "prx/libc/include/GuestArena.hpp"
#include <algorithm>
#include <cstdint>
#include <cstdio>
#include <iterator>
#include <map>
#include <mutex>
#include <stdexcept>
#include <system_error>
#ifdef _WIN32
#include <windows.h>
#endif
namespace GuestArena {
namespace {
constexpr std::uintptr_t PreferredBase = 0x0000000200000000ull;
constexpr std::uintptr_t SystemReservedStart = 0x00000007FFFFC000ull;
constexpr std::uintptr_t SystemReservedEnd = 0x0000001000000000ull;
constexpr std::size_t MaximumSize = 0x0000007000000000ull;
constexpr std::size_t MinimumSize = 0x0000001000000000ull;
constexpr std::uintptr_t MapAreaEnd = 0x000000FC00000000ull;
std::uintptr_t alignUp(std::uintptr_t value, std::size_t alignment) {
return (value + alignment - 1) & ~(static_cast<std::uintptr_t>(alignment) - 1);
}
class Arena {
public:
static Arena& Get() {
static Arena arena;
return arena;
}
bool Available() const {
return _base != 0;
}
bool Contains(const void* pointer, std::size_t bytes) const {
const auto address = reinterpret_cast<std::uintptr_t>(pointer);
return _base != 0 && address >= _base && bytes <= _end - _base && address - _base <= (_end - _base) - bytes;
}
void* Allocate(std::size_t bytes, std::size_t alignment) {
if (_base == 0) throw std::runtime_error("guest address space arena is unavailable");
if (alignment == 0 || (alignment & (alignment - 1)) != 0) throw std::invalid_argument("invalid guest arena alignment");
std::lock_guard lock(_lock);
std::uintptr_t candidate = alignUp(_base, alignment);
for (const auto& [start, end] : _used) {
if (candidate + bytes <= start) break;
candidate = std::max(candidate, alignUp(end, alignment));
}
if (bytes > _end - candidate) throw std::runtime_error("guest address space arena exhausted");
_used.emplace(candidate, candidate + bytes);
return reinterpret_cast<void*>(candidate);
}
void MarkUsed(const void* pointer, std::size_t bytes) {
std::lock_guard lock(_lock);
const auto start = reinterpret_cast<std::uintptr_t>(pointer);
const auto next = _used.lower_bound(start);
if ((next != _used.end() && next->first < start + bytes) || (next != _used.begin() && std::prev(next)->second > start))
throw std::runtime_error("fixed guest mapping overlaps a guest arena range");
_used.emplace(start, start + bytes);
}
void Release(const void* pointer, std::size_t bytes) {
std::lock_guard lock(_lock);
const auto start = reinterpret_cast<std::uintptr_t>(pointer);
const auto end = start + bytes;
auto it = _used.upper_bound(start);
if (it != _used.begin()) --it;
while (it != _used.end() && it->first < end) {
const auto rangeStart = it->first;
const auto rangeEnd = it->second;
if (rangeEnd <= start) {
++it;
continue;
}
it = _used.erase(it);
if (rangeStart < start) _used.emplace(rangeStart, start);
if (rangeEnd > end) _used.emplace(end, rangeEnd);
}
}
private:
Arena() {
#ifdef _WIN32
// Windows places other reservations randomly, so take the lowest base and largest size that fit.
for (std::uintptr_t base = PreferredBase; base + MinimumSize <= MapAreaEnd; base += MinimumSize) {
for (std::size_t size = MaximumSize; size >= MinimumSize; size /= 2) {
if (base + size > MapAreaEnd) continue;
// Write watching lets the GPU driver learn which pages the CPU wrote instead of comparing
// whole resources; the plain reservation is the fallback. Debug aid: APS5_NO_WRITE_WATCH=1
// skips it, to measure what the write faults it re-arms cost the game's threads.
static const bool noWriteWatch = std::getenv("APS5_NO_WRITE_WATCH") != nullptr;
void* reserved = noWriteWatch ? nullptr : VirtualAlloc(reinterpret_cast<void*>(base), size, MEM_RESERVE | MEM_WRITE_WATCH, PAGE_NOACCESS);
_writeWatched = reserved != nullptr;
if (!reserved) reserved = VirtualAlloc(reinterpret_cast<void*>(base), size, MEM_RESERVE, PAGE_NOACCESS);
if (!reserved) continue;
_base = reinterpret_cast<std::uintptr_t>(reserved);
_end = _base + size;
if (_base < SystemReservedEnd && SystemReservedStart < _end) _used.emplace(std::max(_base, SystemReservedStart), std::min(_end, SystemReservedEnd));
return;
}
}
std::fprintf(stderr, "[memory] guest arena unavailable below 0x%llx\n", static_cast<unsigned long long>(MapAreaEnd));
#endif
}
std::mutex _lock;
std::map<std::uintptr_t, std::uintptr_t> _used;
std::uintptr_t _base = 0;
std::uintptr_t _end = 0;
bool _writeWatched = false;
public:
std::uintptr_t Base() const { return _base; }
std::size_t Size() const { return _end - _base; }
bool WriteWatched() const { return _writeWatched; }
};
const bool g_reserved = (Arena::Get(), true);
}
bool GuestArenaAvailable_nid_postfix() {
return Arena::Get().Available();
}
bool GuestArenaContains_nid_postfix(const void* pointer, std::size_t bytes) {
return Arena::Get().Contains(pointer, bytes);
}
void* GuestArenaAllocate_nid_postfix(std::size_t bytes, std::size_t alignment) {
return Arena::Get().Allocate(bytes, alignment);
}
void GuestArenaMarkUsed_nid_postfix(const void* pointer, std::size_t bytes) {
Arena::Get().MarkUsed(pointer, bytes);
}
void GuestArenaRelease_nid_postfix(const void* pointer, std::size_t bytes) {
Arena::Get().Release(pointer, bytes);
}
void GuestArenaRange_nid_postfix(std::uintptr_t* base, std::size_t* bytes) {
*base = Arena::Get().Base();
*bytes = Arena::Get().Size();
}
bool GuestArenaWriteWatched_nid_postfix() {
return Arena::Get().WriteWatched();
}
}