AnyPS5/core/libs/tests/GuestCondTimedwait.cpp

53 lines
2.1 KiB
C++

#include "SceTypes.hpp"
#include <atomic>
#include <cstdint>
#include <cstdlib>
extern "C" {
int APS5_VABI scePthreadCreate(Pthread* thread, const PthreadAttr* attr, PthreadEntry entry, void* arg, const char* name);
int APS5_VABI scePthreadJoin(Pthread thread, void** retval);
int APS5_VABI scePthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr, const char* name);
int APS5_VABI scePthreadMutexDestroy(PthreadMutex* mutex);
int APS5_VABI scePthreadMutexLock(PthreadMutex* mutex);
int APS5_VABI scePthreadMutexUnlock(PthreadMutex* mutex);
int APS5_VABI scePthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr, const char* name);
int APS5_VABI scePthreadCondDestroy(PthreadCond* cond);
int APS5_VABI scePthreadCondTimedwait(PthreadCond* cond, PthreadMutex* mutex, unsigned int usec);
}
static constexpr int SCE_OK = 0;
static constexpr int SCE_KERNEL_ERROR_ETIMEDOUT = static_cast<int>(0x8002003C);
static void Require(bool value) { if (!value) std::abort(); }
struct Context {
PthreadMutex mutex = nullptr;
std::atomic<bool> acquired{false};
};
static void* APS5_VABI Contender(void* arg) {
auto& context = *static_cast<Context*>(arg);
Require(scePthreadMutexLock(&context.mutex) == SCE_OK);
context.acquired.store(true);
Require(scePthreadMutexUnlock(&context.mutex) == SCE_OK);
return nullptr;
}
int main() {
Context context;
PthreadCond cond = nullptr;
Require(scePthreadMutexInit(&context.mutex, nullptr, nullptr) == SCE_OK);
Require(scePthreadCondInit(&cond, nullptr, nullptr) == SCE_OK);
Require(scePthreadMutexLock(&context.mutex) == SCE_OK);
Pthread thread = nullptr;
Require(scePthreadCreate(&thread, nullptr, Contender, &context, nullptr) == SCE_OK);
while (!context.acquired.load())
Require(scePthreadCondTimedwait(&cond, &context.mutex, 1000) == SCE_KERNEL_ERROR_ETIMEDOUT);
Require(scePthreadMutexUnlock(&context.mutex) == SCE_OK);
Require(scePthreadJoin(thread, nullptr) == SCE_OK);
Require(scePthreadCondDestroy(&cond) == SCE_OK);
Require(scePthreadMutexDestroy(&context.mutex) == SCE_OK);
}