AnyPS5/core/shader
Celegans12 76fa2beceb perf(recompiler): reuse sorted sets for iteration selection merges
Seed each iteration-selection update from its first eligible successor
instead of rebuilding and intersecting the universe of block IDs.
Reuse the existing in-place intersection and sorted-insertion helpers
while preserving the original empty-successor and fixed-point behavior.
Keep a cache-neutral switch for same-binary output and timing comparisons.
Run the existing structurizer and control-flow fixtures in a separate
process with this optimization disabled as well as in their default mode.
2026-10-11 16:06:57 +02:00
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recompiler perf(recompiler): reuse sorted sets for iteration selection merges 2026-10-11 16:06:57 +02:00