AnyPS5/docs/dev
Daan Dehing 0418aaaad2 fix(agc): draw the complete rectangles of a rect-list draw with a partial last one
A rect-list draw whose count is not a multiple of 3 threw "incomplete rect-list
primitive". Rect lists are drawn as patch lists of 3 control points, and Vulkan
generates floor(vertexCount/3) patches, so the draw now records as is and the
trailing 1 or 2 vertices are left out. Palworld (PPSA23126) draws 4 vertices x 9
instances as a rect list when character creation opens (#3832).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:28:27 +02:00
..
ARCHITECTURE.md fix(agc): select the registered back half for a fused hull header 2026-10-11 12:36:01 +02:00
BUILD.md build: reject an SDL2 without HIDAPI and fall back to shared SPIRV-Tools 2026-10-11 10:18:23 +02:00
CONVENTIONS.md refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00
HW_ORACLE.md feat(shader): follow FP16_OVFL in every f16 result 2026-10-10 04:32:38 -03:00
PROGRESS.md feat(tools): mark behaviourally empty bodies in the progress report 2026-10-11 11:44:28 +00:00
TechnicalDebt.md fix(agc): draw the complete rectangles of a rect-list draw with a partial last one 2026-10-11 19:28:27 +02:00