AnyPS5/core/libs/tests/GuestVdecsw.cpp

249 lines
11 KiB
C++

#include <array>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <stdexcept>
#include <string>
#include <vector>
#include "prx/libc/include/General.hpp"
#include "H264Fixture.hpp"
struct ComputeMemoryInfo {
std::uint64_t thisSize;
std::uint64_t cpuGpuMemorySize;
void* cpuGpuMemory;
};
struct ComputeConfigInfo {
std::uint64_t thisSize;
std::uint16_t computePipeId;
std::uint16_t computeQueueId;
bool checkMemoryType;
};
struct DecoderConfigInfo {
std::uint64_t thisSize;
std::uint32_t resourceType;
std::uint32_t codecType;
std::uint32_t profile;
std::uint32_t maxLevel;
std::int32_t maxFrameWidth;
std::int32_t maxFrameHeight;
std::int32_t maxDpbFrameCount;
std::uint32_t decodePipelineDepth;
std::uint64_t computeQueue;
std::uint64_t cpuAffinityMask;
std::int32_t cpuThreadPriority;
bool optimizeProgressiveVideo;
std::uint8_t reserved[19];
};
struct DecoderMemoryInfo {
std::uint64_t thisSize;
std::uint64_t cpuMemorySize;
void* cpuMemory;
std::uint64_t gpuMemorySize;
void* gpuMemory;
std::uint64_t cpuGpuMemorySize;
void* cpuGpuMemory;
std::uint64_t maxFrameBufferSize;
std::uint32_t frameBufferAlignment;
};
struct InputData {
std::uint64_t thisSize;
const std::uint8_t* auData;
std::uint64_t auSize;
std::uint64_t ptsData;
std::uint64_t dtsData;
std::uint64_t attachedData;
};
struct InputResult {
std::uint64_t thisSize;
const void* decodedAu;
std::uint32_t outputFrameCount;
std::uint32_t reserved;
};
struct FrameBuffer {
std::uint64_t thisSize;
void* frameBuffer;
std::uint64_t frameBufferSize;
};
struct OutputInfo {
std::uint64_t thisSize;
bool isValid;
bool isLastFrame;
bool isErrorFrame;
std::uint8_t pictureCount;
std::uint32_t codecType;
std::uint32_t frameWidth;
std::uint32_t framePitch;
std::uint32_t frameHeight;
bool isDiscardedFrame;
void* frameBuffer;
std::uint64_t frameBufferSize;
std::uint32_t frameFormat;
std::uint32_t framePitchInBytes;
};
struct AvcPictureInfo {
std::uint64_t thisSize;
bool isValid;
std::uint64_t ptsData;
std::uint64_t dtsData;
std::uint64_t attachedData;
std::uint8_t idrPictureFlag;
std::uint8_t profileIdc;
std::uint8_t levelIdc;
std::uint32_t picWidthInMbsMinus1;
std::uint32_t picHeightInMapUnitsMinus1;
std::uint8_t frameMbsOnlyFlag;
std::uint8_t frameCroppingFlag;
std::uint32_t frameCropLeftOffset;
std::uint32_t frameCropRightOffset;
std::uint32_t frameCropTopOffset;
std::uint32_t frameCropBottomOffset;
std::uint8_t vui[44];
};
static_assert(sizeof(DecoderConfigInfo) == 0x50 && sizeof(OutputInfo) == 0x38 && offsetof(OutputInfo, isLastFrame) == 9 && offsetof(OutputInfo, pictureCount) == 0xb && sizeof(AvcPictureInfo) == 0x78);
extern "C" {
int APS5_VABI sceVdecswQueryComputeMemoryInfo(ComputeMemoryInfo*);
int APS5_VABI sceVdecswAllocateComputeQueue(const ComputeConfigInfo*, const ComputeMemoryInfo*, std::uint64_t*);
int APS5_VABI sceVdecswReleaseComputeQueue(std::uint64_t);
int APS5_VABI sceVdecswQueryDecoderMemoryInfo(const DecoderConfigInfo*, DecoderMemoryInfo*);
int APS5_VABI sceVdecswCreateDecoder(const DecoderConfigInfo*, const DecoderMemoryInfo*, std::uint64_t*);
int APS5_VABI sceVdecswDeleteDecoder(std::uint64_t);
int APS5_VABI sceVdecswSetDecodeInput(std::uint64_t, const InputData*);
int APS5_VABI sceVdecswTrySyncDecodeInput(std::uint64_t, InputResult*);
int APS5_VABI sceVdecswSetDecodeOutput(std::uint64_t, const FrameBuffer*);
int APS5_VABI sceVdecswTrySyncDecodeOutput(std::uint64_t, OutputInfo*);
int APS5_VABI sceVdecswGetAvcPictureInfo(const OutputInfo*, AvcPictureInfo*, AvcPictureInfo*);
int APS5_VABI sceVdecswFinalizeDecodeSequence(std::uint64_t);
int APS5_VABI sceVdecswResetDecoder(std::uint64_t);
}
namespace {
using namespace H264Fixture;
constexpr int OutputPending = static_cast<int>(0x81510115u);
constexpr int InputQueueEmpty = static_cast<int>(0x81510116u);
void check(bool condition, const std::string& message) {
if (!condition) throw std::runtime_error(message);
}
struct Session {
std::uint64_t queue = 0;
std::uint64_t decoder = 0;
DecoderMemoryInfo memory{sizeof(DecoderMemoryInfo)};
Session() {
ComputeMemoryInfo compute{sizeof(ComputeMemoryInfo)};
check(sceVdecswQueryComputeMemoryInfo(&compute) == 0 && compute.cpuGpuMemorySize != 0, "compute memory query failed");
const ComputeConfigInfo computeConfig{sizeof(ComputeConfigInfo), 3, 3, true};
check(sceVdecswAllocateComputeQueue(&computeConfig, &compute, &queue) == 0, "compute queue allocation failed");
DecoderConfigInfo config{sizeof(DecoderConfigInfo), 1, 1, 100, 42, static_cast<std::int32_t>(Width), static_cast<std::int32_t>(Height), 4, 3, queue, 0x3f, 0, true, {}};
check(sceVdecswQueryDecoderMemoryInfo(&config, &memory) == 0 && memory.maxFrameBufferSize != 0, "decoder memory query failed");
check(sceVdecswCreateDecoder(&config, &memory, &decoder) == 0, "decoder creation failed");
}
~Session() {
sceVdecswDeleteDecoder(decoder);
sceVdecswReleaseComputeQueue(queue);
}
};
void testDecode() {
Session session;
const auto units = accessUnits(false);
check(units.size() == PictureHashes.size(), "unexpected access unit count");
std::array<std::vector<std::uint8_t>, 2> buffers{std::vector<std::uint8_t>(session.memory.maxFrameBufferSize), std::vector<std::uint8_t>(session.memory.maxFrameBufferSize)};
InputResult result{sizeof(InputResult)};
check(sceVdecswTrySyncDecodeInput(session.decoder, &result) == InputQueueEmpty && result.decodedAu == nullptr, "an idle decoder did not report an empty input queue");
std::size_t pictures = 0;
bool outputSet = false;
bool ended = false;
const auto drain = [&] {
for (;;) {
if (!outputSet) {
const FrameBuffer frame{sizeof(FrameBuffer), buffers[pictures % 2].data(), buffers[pictures % 2].size()};
check(sceVdecswSetDecodeOutput(session.decoder, &frame) == 0, "output buffer was rejected");
outputSet = true;
}
OutputInfo output{sizeof(OutputInfo)};
const auto status = sceVdecswTrySyncDecodeOutput(session.decoder, &output);
if (status == OutputPending) return;
check(status == 0, "output sync failed");
outputSet = false;
if (!output.isValid) {
check(output.isLastFrame && output.pictureCount == 0, "an output without a picture is not the end of the sequence");
ended = true;
return;
}
check(pictures < PictureHashes.size(), "more pictures than access units");
check(output.isLastFrame == (pictures + 1 == PictureHashes.size()), "only the last picture of the finalized sequence is marked last");
check(!output.isErrorFrame && !output.isDiscardedFrame && output.pictureCount == 1 && output.frameWidth == Width && output.frameHeight == Height && output.frameBuffer == buffers[pictures % 2].data(), "unexpected picture geometry");
AvcPictureInfo info{sizeof(AvcPictureInfo)};
check(sceVdecswGetAvcPictureInfo(&output, &info, nullptr) == 0 && info.isValid, "picture info missing");
const auto unit = DisplayOrderUnits[pictures];
check(info.ptsData == 1000 + unit && info.dtsData == unit && info.attachedData == 0xa0 + unit && info.idrPictureFlag == (pictures == 0 ? 1 : 0) && info.profileIdc == 100, "pictures out of display order");
check(info.picWidthInMbsMinus1 == Width / 16 - 1 && info.picHeightInMapUnitsMinus1 == (Height + 15) / 16 - 1 && info.frameMbsOnlyFlag == 1 && info.frameCroppingFlag == 1 && info.frameCropRightOffset == 0 && info.frameCropBottomOffset == ((Height + 15) / 16 * 16 - Height) / 2, "picture geometry in the picture info is wrong");
check(hashNv12(static_cast<const std::uint8_t*>(output.frameBuffer), output.framePitch) == PictureHashes[pictures], "picture " + std::to_string(pictures) + " differs from the reference");
++pictures;
}
};
std::uint32_t produced = 0;
for (std::size_t unit = 0; unit < units.size(); ++unit) {
const InputData input{sizeof(InputData), units[unit].data(), units[unit].size(), 1000 + unit, unit, 0xa0 + unit};
check(sceVdecswSetDecodeInput(session.decoder, &input) == 0, "decode input was rejected");
InputResult consumed{sizeof(InputResult)};
check(sceVdecswTrySyncDecodeInput(session.decoder, &consumed) == 0 && consumed.decodedAu == units[unit].data(), "an access unit was not consumed");
produced += consumed.outputFrameCount;
drain();
}
check(pictures < PictureHashes.size(), "the last picture was returned before the sequence was finalized");
check(sceVdecswFinalizeDecodeSequence(session.decoder) == 0, "finalize failed");
while (!ended) drain();
check(pictures == PictureHashes.size(), "missing pictures after finalizing the sequence");
check(produced <= PictureHashes.size(), "more pictures counted than decoded");
check(sceVdecswTrySyncDecodeInput(session.decoder, &result) == InputQueueEmpty, "a finalized decoder did not report an empty input queue");
}
void testWithoutOutput() {
Session session;
const auto units = accessUnits(false);
const InputData input{sizeof(InputData), units[0].data(), units[0].size(), 1000, 0, 0xa0};
check(sceVdecswSetDecodeInput(session.decoder, &input) == 0, "decode input was rejected");
InputResult result{sizeof(InputResult)};
check(sceVdecswTrySyncDecodeInput(session.decoder, &result) == 0 && result.decodedAu == units[0].data(), "an input was not decoded before an output buffer was set");
std::vector<std::uint8_t> buffer(session.memory.maxFrameBufferSize);
const FrameBuffer frame{sizeof(FrameBuffer), buffer.data(), buffer.size()};
check(sceVdecswSetDecodeOutput(session.decoder, &frame) == 0, "output buffer was rejected");
OutputInfo output{sizeof(OutputInfo)};
check(sceVdecswTrySyncDecodeOutput(session.decoder, &output) == OutputPending, "the only picture of an open sequence was returned before it was known to be the last");
check(sceVdecswFinalizeDecodeSequence(session.decoder) == 0, "finalize failed");
check(sceVdecswTrySyncDecodeOutput(session.decoder, &output) == 0 && output.isValid && output.isLastFrame, "the only picture of a finalized sequence is not marked last");
check(sceVdecswResetDecoder(session.decoder) == 0, "reset failed");
check(sceVdecswTrySyncDecodeInput(session.decoder, &result) == InputQueueEmpty, "a reset decoder kept its inputs");
}
}
int main() {
try {
testDecode();
testWithoutOutput();
std::puts("Vdecsw tests passed");
return 0;
} catch (const std::exception& error) {
std::fprintf(stderr, "%s\n", error.what());
return 1;
}
}