AnyPS5/core/libs/prx/libSceAgc/DcbDraw
Cesar Rodriguez 8d96b44917 fix(libSceAgc): accept a null base in sceAgcDcbSetBaseIndirectArgs
The builder threw on a null indirect base, while the PM4 executor accepts
SET_BASE with address 0 (it only requires the alignment and address bits) and
an indirect draw that later reads the base is checked there. Titles clear the
base with 0, as with sceAgcDcbSetIndexBuffer, which already accepts 0 to
unbind. A non-null base is still checked for 8-byte alignment.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:05:51 -07:00
..
include refactor(libSceAgc): add subdirs + new separated src 2026-09-13 15:06:31 +03:00
src fix(libSceAgc): accept a null base in sceAgcDcbSetBaseIndirectArgs 2026-10-10 20:05:51 -07:00