AnyPS5/core/libs/prx/libSceAudioOut/src/AudioOut2Mastering.cpp

34 lines
817 B
C++

#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2MasteringInit(uint32_t flags) {
if (flags != 0) NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringTerm(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringGetState(AudioOut2MasteringStatesHeader* state, uint32_t output, AudioOut2UserHandle user) {
(void)state;
(void)output;
(void)user;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringSetParam(const AudioOut2MasteringParamsHeader* param, uint32_t output, uint32_t flags) {
(void)param;
(void)output;
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}