AnyPS5/core/libs/prx/libSceSharePlay/Export.cpp

19 lines
325 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceSharePlayInitialize(void* heap, size_t heapSize) {
(void)heap;
if (heapSize == 0) APS5_INVALID_ARG_EX;
return 0;
}
int APS5_VABI sceSharePlayTerminate(void) {
return 0;
}
}