AnyPS5/core
Dean Galvin 954864ea80 perf(agc): keep up to 1024 cached pipelines
CachedPipeline keeps at most 256 pipelines. A level with a larger working
set thrashes the LRU: every miss creates a new VkPipeline (modules,
layout, render pass and a driver compile from the pipeline cache). The
bound is now 1024. A cached pipeline is a pure function of its key, so
the bound changes only memory and time.
2026-10-09 20:36:07 +13:00
..
Decoder feat(jpegenc): honor the encode restart interval 2026-10-06 14:16:07 +02:00
libs perf(agc): keep up to 1024 cached pipelines 2026-10-09 20:36:07 +13:00
relinker Merge pull request #1457 from drk1rd/fix/relinker-ud1-trap 2026-10-08 16:17:06 +02:00
shader/recompiler feat(shader): choose f32 arithmetic NaN results on the bits 2026-10-09 09:14:44 +02:00