AnyPS5/core/libs/prx/libSceAgcDriver
Adrià 55a631bb4a
Merge pull request #1281 from SirDarky/fix/shader-mad-legacy-rounded-product
fix(shader): round the v_mad_legacy_f32 product before the add
2026-10-10 08:31:19 +02:00
..
Eq feat(agc): implement sceAgcDriverGetEqContextId 2026-10-07 21:53:21 +02:00
Execution Merge pull request #2526 from Celegans12/perf/agc-registration-frontend-pair 2026-10-10 08:20:52 +02:00
Graphics Merge pull request #1599 from andrey231/fix/storage-keep-baseline 2026-10-10 08:28:10 +02:00
Resource feat(libSceAgcDriver): implement sceAgcDriverGetResourceRegistrationMaxNameLength 2026-10-06 22:21:30 +02:00
State fix(agc): correct the default tessellation factor ring address 2026-10-09 11:45:53 +08:00
Submit feat(libSceAgcDriver): implement sceAgcDriverSubmitMultiAcbs 2026-10-07 22:04:58 +02:00
tests Merge pull request #1281 from SirDarky/fix/shader-mad-legacy-rounded-product 2026-10-10 08:31:19 +02:00
tools feat(agc): let agc_shader_replay write a request's code words for other disassemblers 2026-10-03 21:45:10 +13:00
CMakeLists.txt Merge pull request #1599 from andrey231/fix/storage-keep-baseline 2026-10-10 08:28:10 +02:00
PostCompile.cmake feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Unimplemented.cpp Merge pull request #963 from JAB-dev/feat/agc-registration-max-name-length 2026-10-07 15:21:05 +13:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00