AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/include
Adrià Franch 09aa34d063 test(agc): pin the integer storage clear to DCC code 0000
StorageClearAvailable takes code 0000 on R8/R16/R32_UINT and refuses every
other code; drop the header comment that said integer formats were refused.
2026-10-12 22:22:48 +02:00
..
BdaResources.hpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BufferPool.hpp fix(agc): reclaim idle buffers on allocation OOM 2026-10-11 15:50:46 +02:00
ColorTargetLayout.hpp style(agc): keep mip layout API comment-free 2026-10-12 03:17:32 -03:00
ColorTargetTransfer.hpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
Context.hpp fix(agc): choose host memory from the heap budget instead of retrying 2026-10-12 09:13:34 -03:00
DccMetadata.hpp fix(agc): expand comp-to-single DCC keys in a DCC decompress pass 2026-10-11 01:38:27 +02:00
DepthSurface.hpp fix(agc): store D16 depth with stencil as D24 or D32 where the device lacks it 2026-10-12 22:13:24 +02:00
Draw.hpp perf(agc): keep the highest index of a large in-place index buffer while it is unchanged 2026-10-12 11:19:50 +13:00
GpuColorTransfer.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
GuestBufferMemory.hpp Merge pull request #3425 from oneandonlydean/up4/fix-3158-span-limit 2026-10-11 12:35:57 +02:00
GuestSamplerResource.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
GuestTextureResource.hpp fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels 2026-10-10 10:57:02 +02:00
HalfFloatScanout.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
MultisampleTarget.hpp fix(agc): guest access to a multisampled color target's memory throws 2026-10-11 23:41:30 +02:00
ParallelCompare.hpp perf(agc): compare large stale draw snapshots on helper threads 2026-10-10 23:55:38 +13:00
PassHazards.hpp feat(agc): render pass hazard tracker 2026-10-10 23:27:18 +13:00
Pipeline.hpp perf(agc): prebuild each stage's library alone and keep two descriptor sets with pipeline libraries 2026-10-12 09:50:41 +02:00
PipelineCache.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
PipelineLibrary.hpp fix(agc): keep shader modules of pipeline library parts alive for background linking 2026-10-12 13:14:02 +02:00
PipelineSpecialization.hpp fix(shader): validate and serialize pipeline specialization constants (wip) 2026-10-08 17:28:35 +03:00
PlaceholderImages.hpp fix(agc): typed image heaps on devices without nullDescriptor 2026-10-11 10:32:49 +02:00
Recorder.hpp fix(agc): keep a host import dropped mid-hold for every batch that hold opens 2026-10-12 10:30:13 +02:00
Resources.hpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
Sampler.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
ShaderInputState.hpp Merge pull request #3738 from Mouad-Scriptz-0/feat/agc-merged-vertex-tables 2026-10-11 23:56:46 +02:00
ShaderResources.hpp perf(agc): describe pipeline set layouts from the compiled shaders alone 2026-10-12 09:50:41 +02:00
Shaders.hpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
State.hpp Merge pull request #2169 from authurtabo-byte/feat/agc-uniform-sample-locations 2026-10-12 19:06:44 +13:00
Texture.hpp test(agc): pin the integer storage clear to DCC code 0000 2026-10-12 22:22:48 +02:00
TextureCache.hpp perf(agc): keep render targets on gpu across draws 2026-09-24 21:30:00 +03:00
TextureDetiler.hpp perf(agc): move storage texels between the image and its tiled bytes in one pass 2026-10-10 23:46:06 +13:00
TextureFormat.hpp fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order 2026-10-10 11:15:42 -04:00
TextureSwizzleEquations.hpp fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes 2026-10-08 18:28:19 -04:00
TextureTiling.hpp feat(agc): thick mip tails of mipmapped 3D textures 2026-10-05 21:32:06 +13:00
UnitShadow.hpp fix(agc): retire host imports before guest unmap 2026-10-10 09:35:43 +02:00
VertexInput.hpp fix(agc-driver): move indices far past every vertex fetch's records to the first zero vertex 2026-10-12 03:42:49 -04:00