AnyPS5/core/libs/prx/libSceAgcDriver/tests/execution
Adrià ff8fe4dbc1
Merge pull request #3988 from karanvora2599/perf/shader-f16-unpack-half
perf(shader): convert f16 operands with UnpackHalf2x16 where f16 denormals are kept
2026-10-13 13:48:59 +02:00
..
AlphaToCoverage.cpp test(agc): cover UNORM16 and SNORM16 exports in the alpha-to-coverage GPU test 2026-10-11 08:00:05 -03:00
ArrayLayerTarget.cpp test(agc): verify display XOR array attachment transport 2026-10-12 22:38:59 +03:00
BdaSpanReads.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
BindlessImages.cpp fix(tests): keep bindless image selection within one host subgroup 2026-10-08 19:04:45 +03:00
BitfieldMask.cpp test(shader): skip the bitfield mask execution test below 32-lane subgroups 2026-10-10 02:14:00 +02:00
BranchPastEndpgm.cpp fix(shader): keep decoding past an s_endpgm while a branch targets later code 2026-10-04 17:03:31 +02:00
BufferAtomicCsub.cpp fix(shader): stop decoding gfx6/7-only VOP2 opcodes on RDNA 2026-10-09 12:30:40 -04:00
BufferAtomics.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
BufferAtomicsFloat.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
BufferAtomicsIncDec64.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
BufferAtomicsOrSwap64.cpp test(agc): check device capabilities by name in the execution tests 2026-10-08 08:29:12 -04:00
BufferDescriptorRuntime.cpp perf(recompiler): keep compute shaders specialized; only prebuilt vertex and pixel shaders take the registration form 2026-10-12 09:50:41 +02:00
BufferFormat.cpp fix(shader): convert unorm and snorm buffer format loads with correct rounding 2026-10-04 18:49:49 +02:00
BufferIntegerAtomics.cpp test(shader): execute the untested buffer byte/short/dwordx2/x3 loads and stores and the 32-bit integer buffer atomics against values measured on RDNA 2026-10-04 18:37:45 +02:00
BufferLoadStore.cpp fix(shader): use guest wave lane for ADD_TID on narrow subgroups 2026-10-08 19:48:08 +03:00
BufferUnalignedBase.cpp test(agc): skip unsupported int64 atomic subcase 2026-10-09 11:23:21 +02:00
Bvh64IntersectRay.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
CacheControl.cpp feat(shader): decode cache invalidations and performance hints as no-ops 2026-10-01 22:45:25 +02:00
Color1555Target.cpp test(agc): draw into a 1_5_5_5 target and read the 16 bits back 2026-10-12 07:59:29 +02:00
ComputeUserDataCalls.cpp feat(shader): link compute shaders' user-data callees at dispatch 2026-10-11 09:59:27 +02:00
ConservativeRasterization.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
ConstantStore.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
CopiedWriterCopy.cpp perf(agc): disambiguate completion label overlaps in CopyBuffer 2026-10-13 09:56:09 +02:00
CrossWorkgroupFlag.cpp test(shader): register the cross-workgroup test block as GPU-accessible 2026-10-11 02:46:00 -05:00
D16Memory.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
DccKeysFirstWrite.cpp Merge pull request #3874 from oneandonlydean/up4/import-window-compare 2026-10-13 17:55:13 +13:00
DepthBiasPerFace.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
DepthCompareCopy.cpp test(agc): pin the depth copy path, its refresh on reuse, R16 and several mips and layers; drop APS5_NO_DEPTH_COPY 2026-10-11 04:52:36 +02:00
DepthFastClear.cpp fix(agc): take a memory value fill only when the hardware stores the raw value 2026-10-13 12:40:31 +13:00
DepthFastClearHarness.hpp perf(recompiler): read depth-compare state and export mappings at run time when modules are built at registration 2026-10-12 09:50:33 +02:00
DepthFastClearSubmit.cpp fix(agc): an HTILE fill covers a depth surface only over its whole pipe-aligned metadata 2026-10-11 10:19:53 +02:00
DepthPlaneGuestLayers.cpp perf(agc): skip the depth plane copy when no slice changed 2026-10-13 14:33:40 +13:00
DepthPlaneSampling.cpp fix(agc): first-slice view of depth plane arrays, refuse plane copies of another host format 2026-10-13 12:18:50 +13:00
DepthStorage.cpp fix(libSceAgcDriver): take a one-layer 2D array plane view as a narrow exception to the non-2D refusal 2026-10-13 23:17:51 +13:00
DepthStorageDispatch.cpp fix(libSceAgcDriver): take a one-layer 2D array plane view as a narrow exception to the non-2D refusal 2026-10-13 23:17:51 +13:00
DepthStorageReuse.cpp test(agc): distinguish GPU depth from reused storage bytes 2026-10-11 21:29:59 -03:00
DeviceSelection.cpp feat(agc): choose the Vulkan device by name with ANYPS5_GPU 2026-10-06 14:55:12 +03:00
DivFixupF16.cpp fix(shader): quiet signaling NaNs only in IEEE mode 2026-10-09 00:33:02 +02:00
Division.cpp fix(shader): flush v_div_scale_f32 input denormals 2026-10-11 01:14:31 +02:00
DivisionOutputModifiers.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
DivisionResultModifiers.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
Dpp8.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
Dpp8PkFmac.cpp fix(shader): accept DPP8 on v_pk_fmac_f16 2026-10-11 13:16:11 -04:00
Dpp16InactiveSource.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
Dpp16Operands.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
Dpp16RowShareXmask.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DppNoForm.cpp fix(shader): refuse DPP16 on opcodes with no DPP form 2026-10-05 03:33:06 +02:00
DrawCacheReuse.cpp test(agc): require a repeated draw to reuse the cached draw 2026-10-10 21:24:11 +02:00
DrawOffsetIndices.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
DsAppendConsume.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DsPermute.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DsSwizzle.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DsWrxchg2.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DsWrxchg2B64.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
DualSourceBlend.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
DwordPatternFill.cpp fix(agc): take the dword pattern-fill kernel only through a 32-bit output format 2026-10-12 17:09:31 +02:00
Dx10Clamp.cpp feat(shader): follow DX10_CLAMP in the clamp modifier 2026-10-09 00:25:07 +02:00
EmulatedColorCompare.cpp fix(shader): return 0 for 8-bit UNORM color comparison 2026-10-12 12:00:21 -07:00
ExecHostLanes.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
F16DenormalFlush.cpp fix(shader): flush f16 denormals in unary, frexp and conversion ops per the float mode 2026-10-11 14:27:58 -04:00
F16MinMaxNan.cpp fix(shader): flush f16 min3/max3/med3 denormal inputs 2026-10-10 14:21:31 -04:00
F16PackTowardZero.cpp perf(shader): convert v_cvt_pkrtz_f16_f32 from the native nearest-even conversion 2026-10-09 14:11:02 -04:00
F16ToF32Unpack.cpp perf(shader): convert f16 operands with UnpackHalf2x16 where f16 denormals are kept 2026-10-13 12:15:00 +02:00
F32ArithmeticNan.cpp feat(shader): choose f32 arithmetic NaN results on the bits 2026-10-09 09:14:44 +02:00
F32CompareConstant.cpp perf(shader): fold the denormal flush into f32 compares against constants 2026-10-09 13:38:56 -04:00
F32ConstantFactorTininess.cpp perf(shader): check f32 product tininess in one multiply to nearest even 2026-10-11 01:54:16 +02:00
F32DenormalFlush.cpp test(shader): accept the split fma sum in F32DenormalFlush 2026-10-11 19:10:52 +02:00
F32Dot2Rounding.cpp test(agc): skip the f32 dot2 rounding test on devices without shaderFloat64 2026-10-12 10:32:54 -04:00
F32MinMaxNan.cpp feat(shader): follow IEEE_MODE in f32 min, max, min3, max3 and med3 2026-10-08 23:09:31 +02:00
F32OutputModifier.cpp fix(shader): apply the output modifier only in the float modes where the hardware does 2026-10-08 23:58:08 +02:00
F32PackRounding.cpp perf(shader): round v_cvt_pknorm and v_cvt_pk_u8 in f32 2026-10-09 14:05:07 -04:00
F32ResultClamp.cpp fix(tests): correct buffer OOB modes in F32, F64 and division tests 2026-10-08 17:37:30 +03:00
F64Arithmetic.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
F64Conversions.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
F64Division.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
F64DivisionModifiers.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
F64FmaSubnormals.cpp test(shader): run f64 denorm cases without preserve mode 2026-10-11 03:09:34 +00:00
F64NanConversions.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
F64Rounding.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
F64Transcendental.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
FillCoverKeys.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatApertures.cpp test(agc): split agc_driver_flat_apertures by shader instead of by row 2026-10-11 14:05:40 -03:00
FlatCacheBits.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatD16Loads.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatGlobalLoadsRegion.hpp test(shader): split the flat and global loads test to keep it within CI's time limit 2026-10-05 17:32:46 +02:00
FlatLoads.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatLoadsX2X3.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatLoadsX4.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
FlatStore.cpp test(agc): flat store stamped blocks skip when host imports are compared, not watched 2026-10-11 12:54:02 +05:30
Float16Dot.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
Float16FmaRounding.cpp fix(shader): round the f16 fused multiply-adds once 2026-10-09 09:28:33 +00:00
Float16MinMaxBits.cpp perf(shader): pick f16 min, max and med3 results on the bits 2026-10-11 04:59:08 -04:00
Float16Misc.cpp fix(tests): correct buffer OOB modes in half, FMA and packed arithmetic tests 2026-10-08 17:37:31 +03:00
Float16Modifiers.cpp fix(shader): keep the output modifier of the f16 min3, max3, med3 and div_fixup ops 2026-10-11 19:10:15 -04:00
Float16ResultModifiers.cpp fix(tests): correct buffer OOB modes in half, FMA and packed arithmetic tests 2026-10-08 17:37:31 +03:00
Float16Rounding.cpp fix(shader): flush v_ldexp_f16 denormals per the f16 denormal mode 2026-10-11 04:24:00 -04:00
Float16TernaryClamp.cpp fix(tests): correct buffer OOB modes in half, FMA and packed arithmetic tests 2026-10-08 17:37:31 +03:00
FmaLegacy.cpp fix(shader): round the v_mad_legacy_f32 product before the add 2026-10-10 08:18:55 +02:00
FmaRounding.cpp test(shader): check v_fma_mix_f32 in FmaRounding 2026-10-09 05:20:42 +03:00
FormatD16.cpp feat(shader): move buffer accesses to runtime descriptors via bda 2026-10-08 17:25:14 +03:00
FormatD16Store.cpp feat(shader): move buffer accesses to runtime descriptors via bda 2026-10-08 17:25:14 +03:00
FormattedStore.cpp feat(shader): move buffer accesses to runtime descriptors via bda 2026-10-08 17:25:14 +03:00
Fp16Overflow.cpp test(agc): skip fp16 overflow without shaderFloat64 2026-10-11 04:44:29 +00:00
GatedDispatchCapture.cpp test(agc): split the gated dispatch producer spin into short dispatches 2026-10-11 19:01:47 +02:00
GdsAppendConsume.cpp fix(tests): correct buffer bounds modes in GDS LDS and scalar tests 2026-10-08 18:20:08 +03:00
GlobalAtomicCsub.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalAtomics.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalAtomics64.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalAtomicsFloat.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalAtomicsLanes.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalLoadAddtid.cpp fix(shader): stop decoding gfx6/7-only VOP2 opcodes on RDNA 2026-10-09 12:30:40 -04:00
GlobalLoads.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalLoadsX2X3.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalLoadsX4.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalStoreAddtid.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GlobalVccBase.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
GpuMapOnFiber.cpp fix(agc): import GPU mappings on a host thread when the stack is short 2026-10-12 16:22:50 -04:00
GuardedNullPointer.cpp feat(agc): implement deferred faults for descriptors read through null SRT pointers 2026-10-09 00:21:00 +02:00
HalfExpansion.cpp test(shader): cover half expansion bit patterns 2026-10-08 12:19:59 +02:00
HostImportAtMap.cpp test(agc): cover unlocked host import retirement during mapping 2026-10-12 14:56:47 +02:00
HostImportTeardown.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageAddressDimension.cpp test(agc): avoid ambiguous row-boundary filtering 2026-10-11 11:34:47 +00:00
ImageAtomics.cpp feat(shader): select image and sampler resources at runtime 2026-10-08 17:26:34 +03:00
ImageAtomics64.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
ImageAtomicsBitwise.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageAtomicsFloat.cpp feat(shader): select image and sampler resources at runtime 2026-10-08 17:26:34 +03:00
ImageBy.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageCacheBits.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageConvertedUnorm.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageGatherOneDimensional.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageGatherOneDimensionalArray.cpp fix(tests): correct raw buffer bounds modes in image tests 2026-10-08 18:21:50 +03:00
ImageLoadPacked.cpp perf(shader): eliminate prepared-path overhead in data, descriptors, dispatch, bda 2026-10-08 17:29:17 +03:00
ImageOneDimensionalArray.cpp fix(tests): correct raw buffer bounds modes in image tests 2026-10-08 18:21:50 +03:00
ImagePacked16Load.cpp fix(agc): read X for a DST_SEL W of 5_6_5 textures as measured on gfx1035 2026-10-10 11:22:07 -04:00
ImagePackedHorizontalGather.cpp test(shader): use raw buffer bounds in the packed horizontal gather test 2026-10-08 20:42:14 +02:00
ImagePckN.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImagePipeBankXor.cpp feat(agc): detile XOR-swizzled textures whose base carries a pipe/bank XOR 2026-10-08 14:30:52 -05:00
ImagePlaneAddressOnLine.cpp fix(shader): read 2D image accesses through 1D T#s as measured 2026-10-10 09:35:34 +02:00
ImagePlaneAddressOnLineImplicitLod.cpp test(agc): enter whole quad mode in the implicit-LOD 1D sample test 2026-10-12 07:35:46 +13:00
ImageSampleAnisoOverride.cpp fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels 2026-10-10 10:57:02 +02:00
ImageSampleBiasA16.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
ImageSampleBorderColor.cpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
ImageSampleDerivatives.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageSampleForceDegamma.cpp fix(agc): keep FORCE_DEGAMMA paired when ANISO_OVERRIDE rebuilds a sampler 2026-10-11 13:50:25 -04:00
ImageSampleLodClamp.cpp Merge pull request #1558 from krishnaraya4/test/agc-target-has-capability 2026-10-09 21:03:59 +13:00
ImageSampleReduction.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageSampleSharedSampler.cpp fix(tests): correct raw buffer bounds modes in image tests 2026-10-08 18:21:50 +03:00
ImageSampleUnnormalized.cpp feat(agc): sample the base level through unnormalized samplers 2026-10-12 22:58:16 -04:00
ImageSint8.cpp fix(tests): correct raw buffer bounds modes in image tests 2026-10-08 18:21:50 +03:00
ImageSrgbLoad.cpp fix(shader): keep sRGB comparisons in the emulated runtime mode 2026-10-11 12:54:54 +00:00
ImageStoreLineThroughPlane.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageStorePacked.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageStoreSint.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
ImageTexelStatus.cpp fix(tests): correct buffer OOB modes in image and BVH tests 2026-10-08 17:37:33 +03:00
ImageVolumeAddressOnPlane.cpp fix(shader): bind 2D textures to 3D sample and load accesses as measured 2026-10-10 05:15:30 +02:00
ImageVolumeAddressPlanarTexture.cpp fix(shader): read 2D-array T#s through 3D image accesses 2026-10-10 23:42:50 +00:00
ImageXorSwizzleVolume.cpp fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes 2026-10-08 18:28:19 -04:00
IndirectArgumentsWrittenAhead.cpp fix(agc): stop the dispatch look-ahead before indirect arguments an earlier dispatch may write 2026-10-10 14:58:18 -05:00
IntegerDot.cpp fix(tests): correct buffer OOB modes in half, FMA and packed arithmetic tests 2026-10-08 17:37:31 +03:00
IntegerToF32Rounding.cpp fix(shader): honor directed round32 in integer to f32 conversions 2026-10-10 16:34:07 -04:00
InterpolationF16.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
InterpolationModes.cpp feat(shader): follow the float mode in 16-bit interpolation 2026-10-08 23:36:04 +02:00
LayeredVolumeDraw.cpp fix(agc): validate dynamic layer limits and host subgroup size 2026-10-13 13:01:17 +04:00
LayeredVolumeSubmit.cpp test(agc): shut down the layered submission driver before exit 2026-10-13 13:07:18 +04:00
LdexpF16InlineConstants.cpp fix(shader): read v_ldexp_f16 src1 float inline constants as f16 2026-10-09 05:53:32 +03:00
LdexpF32Denormal.cpp fix(shader): keep f32 subnormals in v_ldexp_f32 when denormals are kept 2026-10-11 02:36:48 -04:00
LdsAddtid.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
LdsAtomics.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
LdsAtomics64.cpp fix(shader): LDS float atomics quiet signalling NaNs and flush denormals as the hardware does 2026-10-10 09:40:41 +02:00
LdsBeyondDeviceLimit.cpp feat(shader): implement compute LDS beyond the device's shared memory limit 2026-10-10 10:56:56 +02:00
LdsCondxchg.cpp fix(tests): correct buffer bounds modes in GDS LDS and scalar tests 2026-10-08 18:20:08 +03:00
LdsFloatAtomicModes.cpp fix(shader): flush LDS float atomic inputs for FP_DENORM_FLUSH_IN as well 2026-10-10 09:40:42 +02:00
LdsIntegerAtomics.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
LdsMixedWidthAtomics.cpp test(agc-driver): add a split-lane case with per-lane operands to the LDS mixed-width atomic test 2026-10-11 01:53:37 +03:00
LdsReadWrite.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
LdsSrc2.cpp fix(shader): refuse the f32 DS src2 operations until LDS float denormals are modelled 2026-10-08 23:13:23 +02:00
LogNearOne.cpp fix(shader): correct v_log_f32 near 1.0 when the driver's log2 strays from a series 2026-10-11 01:33:44 +02:00
LookBackScan.cpp test(agc): check device capabilities by name in the execution tests 2026-10-08 08:29:12 -04:00
LoopEndingExits.cpp feat(recompiler): structurize loops whose exits reach different program ends 2026-10-06 00:35:47 +02:00
MacLegacy.cpp fix(shader): flush v_mac_legacy_f32 denormals as measured on gfx1010 2026-10-10 10:54:23 +02:00
ManyBuffers.cpp fix(tests): correct raw buffer bounds in DCC many-buffer and interlock tests 2026-10-08 18:24:15 +03:00
MaskedGlobalStore.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
MixPrecision.cpp fix(shader): give an exact zero mix f16 sum -0 when rounding toward -infinity 2026-10-11 14:59:56 +02:00
MsaaEnableSingleSample.cpp fix(agc): accept MSAA_ENABLE on a single-sample target sampled at the pixel center 2026-10-12 19:07:15 +13:00
NanQuieting.cpp fix(shader): quiet f64 signaling NaNs only in IEEE mode 2026-10-10 09:40:09 +02:00
NggVertexWaveInfo.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
NggVertexWaveReduction.cpp test(agc): run a wave64 NGG full-wave OR on a 32-lane device 2026-10-11 13:24:14 +02:00
OversizedDescriptorSets.cpp fix(agc): allocate oversized descriptor sets from a dedicated pool 2026-10-07 22:37:10 +02:00
OversizedDispatch.cpp test(agc): word the tessellation and oversized dispatch skips as device limitations, as check_skips expects 2026-10-12 15:06:12 +13:00
PackedAlu.cpp fix(shader): clamp packed f16 min/max signaling NaN results to zero 2026-10-09 00:43:35 -04:00
PackedFloat16Native.cpp test(agc): report the packed f16 native skip as a device limitation, as check_skips expects 2026-10-12 14:51:21 +13:00
PackedIntegerClamp.cpp fix(tests): correct buffer OOB modes in half, FMA and packed arithmetic tests 2026-10-08 17:37:31 +03:00
PackedIntegerNegate.cpp fix(shader): apply VOP3P neg_lo/neg_hi to packed 16-bit integer sources 2026-10-12 04:57:52 +02:00
PackedMipTailTarget.cpp test(agc): render into packed mip tails through the guest-memory fallback 2026-10-12 03:17:32 -03:00
PackedUnormColorTarget.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PatternBufferFill.cpp fix(agc): run a partial last thread group through the shader and validate every axis 2026-10-11 05:05:55 +02:00
PendingExactSurface.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
Permlane16.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
PipelineOptimizedReadback.cpp test(agc): verify optimized pipeline draws and readback 2026-10-12 00:16:28 +02:00
PixelAncillaryWord.cpp feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word 2026-10-13 13:06:21 +13:00
PixelBarycentricEmulation.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelFixedPointPosition.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelHelperLanes.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelInterlock.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelLds.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelLdsLaneSlots.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelUint16Export.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelValidMask.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
PixelWaveReduction.cpp fix(shader): match half-wave reductions over relatively addressed vector registers 2026-10-12 02:07:50 +02:00
PooledBufferRange.cpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
PreparedExports.cpp perf(recompiler): read depth-compare state and export mappings at run time when modules are built at registration 2026-10-12 09:50:33 +02:00
PreparedGraphics.cpp perf(agc): prebuild each stage's library alone and keep two descriptor sets with pipeline libraries 2026-10-12 09:50:41 +02:00
PreparedPublication.cpp fix(agc): prioritize demanded shader preparation 2026-10-13 11:54:29 +04:00
PreparedShaders.cpp test(agc): cover unaligned shader ABI headers 2026-10-12 22:28:55 +00:00
PreparedUnregisteredGraphics.cpp fix(agc): read unregistered graphics programs only while no shader is registered 2026-10-10 19:12:14 -05:00
ProvokingVertex.cpp perf(recompiler): read depth-compare state and export mappings at run time when modules are built at registration 2026-10-12 09:50:33 +02:00
ReadFirstLane.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
ReadLane.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
RecordedKeptBytes.cpp perf(recompiler): read depth-compare state and export mappings at run time when modules are built at registration 2026-10-12 09:50:33 +02:00
RegistrationPrepareShutdown.cpp fix(agc): drain the registration preparation pool before the device is reset 2026-10-11 01:34:05 +02:00
RelativeAncillary.cpp test(agc): a relative read of the whole ancillary word gets the composed word 2026-10-13 13:06:27 +13:00
RelativeIndexing.cpp test(recompiler): pin that an unwritten window register reads 0 2026-10-11 18:36:09 +00:00
RelativeStageInputs.cpp test(recompiler): keep vector window fixtures observable 2026-10-11 19:23:00 -04:00
RuntimeImages.cpp perf(shader): eliminate prepared-path overhead in data, descriptors, dispatch, bda 2026-10-08 17:29:17 +03:00
SampledCacheBudget.cpp test(agc): keep sampled cache fixture registrations separate 2026-10-12 00:12:50 +00:00
ScalarBitCount.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarGetreg.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarProgramEnd.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarProgramEndSaved.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarProgramFlow.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarRelativeIndexing.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSethalt.cpp fix(tests): correct buffer bounds modes in GDS LDS and scalar tests 2026-10-08 18:20:08 +03:00
ScalarSetpc.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSop1.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSop2.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSopkCompare.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSopkMisc.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSopkWaitcnt.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarStaticCall.cpp test(shader): report effective call targets 2026-10-08 20:23:47 +02:00
ScalarSwappc.cpp fix(tests): correct buffer OOB modes in DPP, DS, LDS and scalar tests 2026-10-08 17:37:28 +03:00
ScalarSwappcFetch.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
ScalarWideLoads.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
SdwaCvtF16U16.cpp fix(recompiler): accept byte source selects on v_cvt_f16_u16 SDWA 2026-10-10 16:17:56 +00:00
SdwaDestination.cpp fix(recompiler): accept SDWA byte sources on v_cvt_f16_u16 and v_cvt_f16_i16 2026-10-10 13:11:10 -05:00
SdwaFloatSelectors.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
SdwaIntegerClamp.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
SdwaIntegerSelectors.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
SdwaLdexpF16.cpp fix(shader): quiet signaling NaNs only in IEEE mode 2026-10-09 00:33:02 +02:00
SdwaMoveSelectors.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
ShaderClock.cpp test(agc): compare llvmpipe shader clocks modulo 2^32 2026-10-09 10:30:28 +00:00
SinCosNearZero.cpp fix(agc): accept 2 ULP at the cosine's maximum in agc_driver_sin_cos_near_zero 2026-10-10 09:39:02 +02:00
SinCosReduction.cpp fix(shader): reduce v_sin_f32 and v_cos_f32 inputs exactly 2026-10-09 06:34:59 +03:00
SparseBufferHoles.cpp test(agc): reproduce stale bytes in sparse buffer holes 2026-10-11 21:06:02 -04:00
Srgb8ColorTarget.cpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
StencilRefExport.cpp fix(agc): export the stencil reference from pixel shaders with VK_EXT_shader_stencil_export 2026-10-12 19:44:41 +13:00
StorageCacheBudget.cpp fix(agc): evict resource-cache images with storage entries 2026-10-11 19:08:29 +08:00
StorageOneSliceAlias.cpp test(agc): pass the GPU flag to GuestAllocations Add in the one-slice alias test 2026-10-11 05:41:07 +02:00
StoreIdleResults.cpp test(agc): keep queue zero alive after an interrupted storage idle wait 2026-10-12 18:46:24 +00:00
StoreOverUntracked.cpp fix(agc): keep CPU writes when a pending storage result is stored over untracked memory 2026-10-13 21:46:12 +13:00
SubvectorLoop.cpp feat(shader): implement s_subvector_loop_begin and s_subvector_loop_end 2026-10-11 22:03:26 +02:00
SwapAltBlend.cpp test(agc): reject a split SWAP_ALT draw whose vertex shader stores to memory 2026-10-11 22:44:57 +02:00
TbufferFormatD16.cpp feat(shader): move buffer accesses to runtime descriptors via bda 2026-10-08 17:25:14 +03:00
Tessellation.cpp feat(agc): implement quad tessellation with counter-clockwise output and level clamps 2026-10-13 10:56:16 +02:00
TypedHeaps.cpp perf(recompiler): keep compute shaders specialized; only prebuilt vertex and pixel shaders take the registration form 2026-10-12 09:50:41 +02:00
Uint8x4ColorTarget.cpp feat(agc): support 64 KiB display XOR color targets 2026-10-12 22:38:59 +03:00
UnimportedLabelOrder.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
VCmpEqF16Clamp.cpp fix(shader): accept the clamp bit on VOP3 float compares 2026-10-11 11:04:38 -04:00
VCmpF32Denormals.cpp fix(shader): keep f32 denormals in compares when denormals are kept 2026-10-11 18:51:37 -04:00
VCvtI16F16OutputModifiers.cpp test(shader): cover clamp alone and inf/NaN/fraction rows in v_cvt_i16_f16 output modifiers 2026-10-11 19:58:44 +02:00
VCvtPknormF16SourceModifiers.cpp fix(shader): accept abs, neg and op_sel source modifiers on v_cvt_pknorm_i16_f16 and v_cvt_pknorm_u16_f16 2026-10-11 11:45:26 -04:00
VectorWindowDirectAccess.cpp test(shader): make the read-only window tests pass in the full Linux build 2026-10-13 14:09:05 +13:00
VertexClipCullDistances.cpp test(agc): clip and cull distances drawn through the device and the driver 2026-10-13 21:37:49 +13:00
VertexClipCullDraw.cpp test(agc): skip the clip and cull distance draw without a Vulkan device 2026-10-13 22:26:59 +13:00
VertexFetch.cpp perf(agc): keep oversized shaders specialized and prebuild libraries on their own thread 2026-10-12 09:50:41 +02:00
ViewPastLastMip.cpp fix(agc): address-based builds map only memory mapped for the GPU 2026-10-10 14:34:34 +05:30
Vop1Control.cpp test(shader): cover the operand-less decoding of v_nop, v_pipeflush and v_clrexcp 2026-10-02 17:50:53 +02:00
Vop1FloatUnary.cpp fix(shader): quiet signaling NaNs only in IEEE mode 2026-10-09 00:33:02 +02:00
Vop1Vop2Integer.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop2ModifierForms.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3AddSubClamp.cpp test(shader): pin VOP3 integer add/sub clamp results measured on RDNA2 2026-10-08 16:55:06 -06:00
Vop3Aliases.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3AlignOpSel.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3CarryOut.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3CompareModifiers.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3CubeClamp.cpp fix(shader): quiet signaling NaN cube results in IEEE mode 2026-10-10 09:13:00 +02:00
Vop3Integer.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3Integer16TernaryOpSel.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3IntegerAlu.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3IntegerClamp.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3IntegerClampWide.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3LegacySourceModifiers.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3Lerp.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3MadClamp.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3MadI64.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3PackLdexp.cpp fix(shader): quiet signaling NaN halves in v_pack_b32_f16 in IEEE mode 2026-10-10 08:52:03 +02:00
Vop3QuadSad.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
Vop3Sad.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
VopcCompare.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
VopcCompareF64.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
VopcCompareTable.cpp fix(tests): correct buffer OOB modes in VOP and SDWA tests 2026-10-08 17:37:29 +03:00
VulkanTestDevice.hpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
Wave32ExecLaneBits.cpp perf(shader): keep wave32 EXEC and VCC lane bits without a ballot round trip 2026-10-11 22:23:44 -04:00
Wave32Subgroup.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
WaveIdInWorkgroup.cpp feat(shader): implement s_get_waveid_in_workgroup 2026-10-02 18:08:46 +02:00
WaveSleep.cpp feat(shader): decode s_wakeup as a no-op 2026-10-02 18:10:07 +02:00
WaveUniform.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
WriteDataWrittenAhead.cpp fix(agc): count every CP data write of a dispatch group as a write of the run 2026-10-12 18:09:14 +02:00
WriteLane.cpp fix(tests): correct buffer descriptors in memory and wave execution tests 2026-10-08 17:37:32 +03:00
ZeroPositionVertex.cpp test(agc): give the formatted buffer vertex case clip distances and the zero-position pixel shader its push slot 2026-10-12 09:59:23 +02:00
ZeroStrideVertexFetch.cpp perf(recompiler): read vertex attribute component selectors at run time when modules are built at registration 2026-10-12 09:50:41 +02:00