| .. |
|
ControlFlow
|
perf(shader): convert f16 operands with UnpackHalf2x16 where f16 denormals are kept
|
2026-10-13 12:15:00 +02:00 |
|
IntermediateRepresentation
|
feat(agc): sample the base level through unnormalized samplers
|
2026-10-12 22:58:16 -04:00 |
|
Optimization
|
Merge pull request #4082 from Celegans12/feat/agc-quad-tessellation
|
2026-10-13 23:42:25 +13:00 |
|
RdnaDecoder
|
fix(shader): keep the output modifier of the f16 min3, max3, med3 and div_fixup ops
|
2026-10-11 19:10:15 -04:00 |
|
SpirvBackend
|
Merge pull request #3988 from karanvora2599/perf/shader-f16-unpack-half
|
2026-10-13 13:48:59 +02:00 |
|
Translation
|
feat(agc): implement quad tessellation with counter-clockwise output and level clamps
|
2026-10-13 10:56:16 +02:00 |
|
tests
|
fix(shader): handle cache file allocation failures
|
2026-10-11 19:57:45 +04:00 |
|
BdaAbi.hpp
|
fix(agc): note BDA-written pages at full address width and read back only the claimed ones
|
2026-10-11 12:54:02 +05:30 |
|
CMakeLists.txt
|
fix(shader): release bundled optimizer traversal maps
|
2026-10-12 05:29:36 -04:00 |
|
CacheKey.hpp
|
perf(shader): convert f16 operands with UnpackHalf2x16 where f16 denormals are kept
|
2026-10-13 12:15:00 +02:00 |
|
CompiledVariant.hpp
|
refactor(shader): remove resource specialization from artifact key
|
2026-10-08 17:26:38 +03:00 |
|
Deserialize.cpp
|
perf(recompiler): keep descriptor heaps uncompacted and read image modes at run time when modules are built at registration
|
2026-10-12 09:50:32 +02:00 |
|
FragmentOutputSpecialization.hpp
|
feat(agc): implement dual-source blending from the MRT1 export
|
2026-10-10 10:29:00 +02:00 |
|
PatchSpirvTools.cmake
|
fix(shader): release bundled optimizer traversal maps
|
2026-10-12 05:29:36 -04:00 |
|
PipelineSpecialization.hpp
|
feat(agc): sample the base level through unnormalized samplers
|
2026-10-12 22:58:16 -04:00 |
|
Recompiler.cpp
|
perf(shader): convert f16 operands with UnpackHalf2x16 where f16 denormals are kept
|
2026-10-13 12:15:00 +02:00 |
|
Recompiler.hpp
|
Merge pull request #3988 from karanvora2599/perf/shader-f16-unpack-half
|
2026-10-13 13:48:59 +02:00 |
|
RuntimeAbi.hpp
|
perf(recompiler): read vertex attribute component selectors at run time when modules are built at registration
|
2026-10-12 09:50:41 +02:00 |
|
ShaderCacheDirectory.hpp
|
Merge pull request #3785 from MrMha/fix/shader-cache-read-allocation
|
2026-10-12 00:01:43 +02:00 |
|
ShaderCacheVersion.cmake
|
perf(shader): hash only the recompiler's inputs into the shader cache version
|
2026-10-04 03:02:24 +13:00 |
|
ShaderDiskCache.cpp
|
Merge pull request #4019 from ahir061/fix/macos-shader-cache-directory
|
2026-10-13 16:52:01 +13:00 |
|
ShaderDiskCache.hpp
|
feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
|
2026-10-13 13:06:21 +13:00 |
|
ThreadOwned.hpp
|
fix(agc): free per-thread driver state at thread exit without emutls
|
2026-10-04 19:08:54 -05:00 |
|
VertexInputSpecialization.hpp
|
perf(shader): restore prepared vertex inputs + harden buffer specialization
|
2026-10-08 17:28:55 +03:00 |