AnyPS5/core/libs/prx/libSceAgcDriver/tests/execution
Alexey b45716210c
Merge pull request #326 from adriadam10/feat/scalar-relative-indexing
feat(shader): implement s_movrels/s_movreld (b32, b64) and s_movrelsd_2_b32
2026-10-03 10:35:26 +03:00
..
CacheControl.cpp feat(shader): decode cache invalidations and performance hints as no-ops 2026-10-01 22:45:25 +02:00
Float16Misc.cpp feat(shader): implement f16 ldexp/frexp/norm/class, v_sat_pk_u8_i16 and v_mul/mac_legacy_f32 2026-10-02 06:46:26 +02:00
Float16Rounding.cpp fix(shader): round f32 to f16 to nearest even on every driver 2026-10-02 06:40:10 +02:00
FmaRounding.cpp fix(shader): keep fused multiply-adds fused and v_mad/v_mac_f32 rounded twice 2026-10-02 06:41:03 +02:00
LdsAtomics.cpp feat(shader): implement the missing 32-bit LDS atomics and fix ds_min/max_f32 2026-10-02 07:11:48 +02:00
MixPrecision.cpp ci: run the shader execution tests on lavapipe 2026-10-01 22:45:25 +02:00
PixelHelperLanes.cpp fix(recompiler): start pixel waves without their helper invocations in EXEC 2026-10-02 21:08:32 +13:00
ReadLane.cpp fix(shader): wrap the v_readlane_b32 lane select at the wave size 2026-10-02 18:23:56 +13:00
ScalarBitCount.cpp feat(shader): implement s_bcnt0_i32_b64, s_ff0_i32_b64, s_flbit_i32(_i64), s_quadmask_b32 2026-10-02 09:59:47 +02:00
ScalarRelativeIndexing.cpp feat(shader): implement s_movrels/s_movreld (b32, b64) and s_movrelsd_2_b32 2026-10-02 09:59:59 +02:00
SdwaDestination.cpp ci: run the shader execution tests on lavapipe 2026-10-01 22:45:25 +02:00
ShaderClock.cpp feat(shader): implement s_memtime and s_memrealtime 2026-10-02 07:58:41 +02:00
Vop3Aliases.cpp feat(shader): decode VOP3 v_max/min_f16 and v_cvt_f32_f16/ubyte, accept abs/neg on f16 binaries 2026-10-01 22:45:25 +02:00
Vop3CompareModifiers.cpp fix(shader): accept neg on VOP3-encoded float compares 2026-10-01 22:45:25 +02:00
Vop3Integer.cpp feat(shader): implement VOP3 v_add/sub_nc_i32 with clamp, v_mul_lo_u16, v_mad_u16/i16/u32_u16/i32_i16, v_ashrrev_i64 2026-10-01 22:45:25 +02:00
Vop3Lerp.cpp feat(shader): implement v_lerp_u8 2026-10-02 18:57:06 +02:00
Vop3Sad.cpp feat(shader): implement v_sad_u8, v_sad_hi_u8, v_sad_u16 and v_msad_u8 2026-10-02 18:25:22 +02:00
VopcCompare.cpp fix(shader): lower f16 NLE comparisons through swapped unordered less-than 2026-10-02 21:17:18 +03:00
VulkanTestDevice.hpp ci: run the shader execution tests on lavapipe 2026-10-01 22:45:25 +02:00
WaveUniform.cpp perf(recompiler): emit wave-uniform values once for both lanes of a two-lane invocation 2026-10-03 20:00:38 +13:00
WriteLane.cpp fix(shader): select the written lane in v_writelane_b32 2026-10-02 09:59:37 +02:00