Resolve a host name to its first IPv6 address through the host resolver (getaddrinfo with AF_INET6) and write the 16-byte address. The lookup shares the IPv4 path's resolver bookkeeping (abort preservation, error state); a name without an IPv6 address fails with RESOLVER_ENODNS like a failed lookup. Nonzero flags throw. Metal Gear Solid 4 Master Collection (PPSA18194) imports it and failed to load without it (unresolved zl35YNs9jnI from libSceNet.prx). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| CMakeLists.txt | ||
| Export.cpp | ||