The resource materializer refused every atomic image descriptor whose
format was not 32_UINT. RDNA2 image atomics act on the raw dword and
the numeric format only affects addressing, so 32_SINT and 32_FLOAT
surfaces are now accepted with the Uint numeric class and run through
the existing integer atomics and float compare-exchange loops. Other
formats still throw, and the message now names the format.
DescriptorBinding gains imageAtomic, carried through the shader disk
cache (format version 4) and the resource content key. The driver
binds those elements through a cached R32_UINT view of R32_SINT and
R32_SFLOAT storage images.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>