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Adrià Franch b066079628 fix(relinker): zero dst[127:64] in EXTRQ and INSERTQ lowerings
The APM leaves bits 127:64 of the destination undefined after EXTRQ and
INSERTQ, but hardware zeroes them, and the register-form INSERTQ stub
already does the same (#185). The other paths kept the old high qword, so
a following register-form INSERTQ that reads its length and index from
that qword computed the wrong low qword too.

Every stub path that left the high qword now ends with movq dst, dst.
The in-place PSRLQ, PMOVZX and PBLENDW forms leave it non-zero and have
no room for the movq, so those sites now take a stub. The two in-place
forms that emitted nothing now emit movq dst, dst.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-03 08:21:33 +02:00
.github ci(tests): run build tests three times 2026-10-02 22:02:20 +03:00
3rdparty feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice 2026-09-29 21:22:15 +03:00
core fix(relinker): zero dst[127:64] in EXTRQ and INSERTQ lowerings 2026-10-03 08:21:33 +02:00
docs Merge pull request #307 from oneandonlydean/feat/avplayer-ffmpeg 2026-10-02 23:07:49 +03:00
tools fix(tools): count exports that call a local stub wrapper as unimplemented 2026-10-01 19:23:55 +02:00
.gitignore chore(gitignore): ignore build_tools/ secondary CMake tree 2026-09-25 16:27:49 -07:00
.gitmodules feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice 2026-09-29 21:22:15 +03:00
CMakeLists.txt feat(avplayer): decode H.264 and AAC with FFmpeg 2026-10-03 08:10:55 +13:00
CONTRIBUTING.md docs: add contributing guide 2026-09-30 16:53:17 +02:00
LICENSE initial commit 2026-08-03 20:02:52 +03:00
README.md docs(usage): add relinker usage md doc 2026-10-02 21:50:35 +03:00

README.md

About

Tool for automatic executables porting to Linux and Windows.

Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.

Usage, Build instructions, Technical debt of the project, code style conventions, contributing

Status

libraries shaders

progress map

* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.

List of verified games

Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.

Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.

The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).

Compatibility

See the game compatibility list for tested games and known issues.

Input mapping

SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.

Disclaimer

This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.

License

This project is licensed under the GNU General Public License version 2 only.