AnyPS5/docs
Sanjaysrinivas b2c825b91b fix(shader): support wave32 mesh programs
Use the guest wave width when constructing NGG mesh entry registers. Add resource-analysis boundaries and indexed/non-indexed rendering regressions.
2026-10-09 12:14:57 +02:00
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dev fix(shader): support wave32 mesh programs 2026-10-09 12:14:57 +02:00
user feat(tools): add an import audit for converted games 2026-10-08 15:47:46 +02:00