AnyPS5/core/libs/prx/libSceAvPlayer.native
Claude 5625fe6043
refactor(libSceAvPlayer): build libSceAvPlayer.native from the shared Export.cpp
libSceAvPlayer.native/Export.cpp was a byte-identical copy of
libSceAvPlayer/Export.cpp. Point add_sce_avplayer_library at the guest
directory's Export.cpp, as the Audiodec and Font library functions do, and
remove the copy.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017pTZqAyVSZy2FZmaqakPHZ
2026-10-07 06:19:46 +00:00
..
CMakeLists.txt feat(avplayer): decode H.264 and AAC with FFmpeg 2026-10-03 08:10:55 +13:00