..
BdaResources.hpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
BufferPool.hpp
fix(agc): reclaim idle buffers on allocation OOM
2026-10-11 15:50:46 +02:00
ColorTargetLayout.hpp
feat(agc): support 64 KiB display XOR color targets
2026-10-12 22:38:59 +03:00
ColorTargetTransfer.hpp
feat(agc): support tiled color target layout
2026-09-23 13:15:30 +03:00
Context.hpp
feat(agc): vertex clip and cull distances
2026-10-13 21:37:49 +13:00
DccMetadata.hpp
fix(agc): expand comp-to-single DCC keys in a DCC decompress pass
2026-10-11 01:38:27 +02:00
DepthSurface.hpp
feat(libSceAgcDriver): storage image access to depth surfaces
2026-10-13 15:00:36 +13:00
Draw.hpp
perf(agc): keep the highest index of a large in-place index buffer while it is unchanged
2026-10-12 11:19:50 +13:00
GpuColorTransfer.hpp
feat(agc): present 16-bit float display buffers
2026-10-11 00:38:12 +02:00
GuestBufferMemory.hpp
Merge pull request #3874 from oneandonlydean/up4/import-window-compare
2026-10-13 17:55:13 +13:00
GuestSamplerResource.hpp
fix(agc): pick float or integer sampler border colours from the paired images
2026-10-10 21:57:09 -04:00
GuestTextureResource.hpp
fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels
2026-10-10 10:57:02 +02:00
HalfFloatScanout.hpp
feat(agc): present 16-bit float display buffers
2026-10-11 00:38:12 +02:00
MultisampleTarget.hpp
fix(agc): a pending CMASK clear takes precedence over a refused color fill
2026-10-13 15:48:03 +13:00
ParallelCompare.hpp
perf(agc): compare large stale draw snapshots on helper threads
2026-10-10 23:55:38 +13:00
PassHazards.hpp
feat(agc): render pass hazard tracker
2026-10-10 23:27:18 +13:00
Pipeline.hpp
feat(agc): vertex clip and cull distances
2026-10-13 21:37:49 +13:00
PipelineCache.hpp
feat(agc): persistent shader disk cache and Vulkan pipeline cache
2026-09-30 12:01:25 +03:00
PipelineLibrary.hpp
fix(agc): retain used descriptor sets in pipeline libraries
2026-10-13 00:38:10 +04:00
PipelineSpecialization.hpp
fix(shader): validate and serialize pipeline specialization constants (wip)
2026-10-08 17:28:35 +03:00
PlaceholderImages.hpp
fix(agc): typed image heaps on devices without nullDescriptor
2026-10-11 10:32:49 +02:00
Recorder.hpp
fix(agc): keep a host import dropped mid-hold for every batch that hold opens
2026-10-12 10:30:13 +02:00
Resources.hpp
fix(agc): give pooled buffers a VkBuffer of exactly the requested size
2026-10-10 15:25:21 +01:00
Sampler.hpp
fix(agc): pick float or integer sampler border colours from the paired images
2026-10-10 21:57:09 -04:00
ShaderInputState.hpp
Merge pull request #3738 from Mouad-Scriptz-0/feat/agc-merged-vertex-tables
2026-10-11 23:56:46 +02:00
ShaderResources.hpp
Merge pull request #3471 from Kikoarl/perf/agc-copied-writes-overlap
2026-10-13 17:52:29 +13:00
Shaders.hpp
perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries
2026-10-10 12:19:31 +02:00
State.hpp
feat(agc): vertex clip and cull distances
2026-10-13 21:37:49 +13:00
Texture.hpp
feat(agc): depth planes sampled as 2D arrays, cubes and integer views
2026-10-13 12:11:02 +13:00
TextureCache.hpp
perf(agc): keep render targets on gpu across draws
2026-09-24 21:30:00 +03:00
TextureDetiler.hpp
perf(agc): move storage texels between the image and its tiled bytes in one pass
2026-10-10 23:46:06 +13:00
TextureFormat.hpp
fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order
2026-10-10 11:15:42 -04:00
TextureSwizzleEquations.hpp
fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes
2026-10-08 18:28:19 -04:00
TextureTiling.hpp
feat(agc): thick mip tails of mipmapped 3D textures
2026-10-05 21:32:06 +13:00
UnitShadow.hpp
fix(agc): retire host imports before guest unmap
2026-10-10 09:35:43 +02:00
VertexInput.hpp
fix(agc-driver): move indices far past every vertex fetch's records to the first zero vertex
2026-10-12 03:42:49 -04:00