A second sceSaveDataInitialize3 returned SAVE_DATA_ERROR_ALREADY_INITIALIZED. PPSA12544's executable and its Unity SaveData plugin both initialize, and the plugin raises Unity.SaveData.PS5.Core.SaveDataException on any error, so the console must accept the second call. Initializations are now counted; sceSaveDataTerminate ends the session at the last one and only then checks for mounted slots. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| CMakeLists.txt | ||
| Export.cpp | ||
| SaveData.hpp | ||