Palworld (PPSA23126, #2648) stops at start-up on the export, imported by
its bundled libdiscord_partner_sdk.prx:
FAIL: unresolved ELF import oiOi7vgPfAY from libSceAudioOut.prx
PPSA28416 imports it from its bundled party-ps5-shipping.prx as well. The
call itself has not been observed yet.
SharpProspero (5dfdb4b0, Interop/Audio/AudioOut2.cs:460-464) declares
`int sceAudioOut2EnableChat()`, "Allows chat audio alongside the
application's own", and the ps5-payload-dev SDK stub (f5d40f02,
sce_stubs/libSceAudioOut.c:62) exports it as well. There is no context or
handle to validate. The host mixes no chat audio and AudioOut2 has no chat
port, so the call records that chat audio is allowed (traced once with
APS5_TRACE_AUDIOOUT2) and returns 0. Whether the console fails it without
a chat session or when repeated is recorded in technical debt, and the
PPSA28416 "signature unknown" entry is dropped.
NID oiOi7vgPfAY matches tools/nid_names.py and the shadPS4 aerolib list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>