AnyPS5/core/libs/prx/libSceAgcDriver
Michon bbf430e22d fix(agc): read a 16-bit integer view of a depth plane as its stored values
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 17:54:01 +02:00
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Eq feat(agc): add driver submission queue and vulkan compute path 2026-09-14 06:37:19 +03:00
Execution Merge pull request #121 from oneandonlydean/feat/linux-guest-write-watch 2026-09-30 18:10:48 +03:00
Graphics fix(agc): read a 16-bit integer view of a depth plane as its stored values 2026-09-30 17:54:01 +02:00
Resource feat(agc-driver): depth/stencil and mip-chain targets, more color formats 2026-09-29 21:22:15 +03:00
State style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
Submit feat(agc): execute rendering waits against buffer reuse fences 2026-09-25 07:16:55 +10:00
tests Merge pull request #123 from oneandonlydean/fix/flaky-shader-memory-coverage 2026-09-30 18:11:17 +03:00
tools style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
CMakeLists.txt test(agc): run agc_driver_graphics_tests under ctest and build it outside Windows 2026-09-30 23:37:40 +13:00
PostCompile.cmake perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
Unimplemented.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00