51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceAgcDriverGetShaderDebuggingStatus() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverRegisterDefaultOwner(uint32_t* owner_handle) {
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(void)owner_handle;
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return static_cast<int>(0x8A6C9018);
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}
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int APS5_VABI sceAgcDriverSetValidationErrorOutputFrequency() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverSetSubmitValidationMode() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetSubmitValidationConfig() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetSubmitValidationMode() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverSetSubmitValidationConfig() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetHsOffchipParam(uint16_t* first, uint16_t* second) {
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(void)first;
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(void)second;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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