AnyPS5/core/libs/prx/libSceAgcDriver
Adrià be8a67db1c
Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage
feat(agc): emulate undithered alpha-to-coverage
2026-10-11 09:22:23 +02:00
..
Eq feat(agc): implement sceAgcDriverGetEqContextId 2026-10-07 21:53:21 +02:00
Execution Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
Graphics Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
Resource fix(libSceAgcDriver): report unavailable bulk resource registration 2026-10-10 09:34:26 +02:00
State fix(agc): correct the default tessellation factor ring address 2026-10-09 11:45:53 +08:00
Submit feat(libSceAgcDriver): implement sceAgcDriverSubmitMultiAcbs 2026-10-07 22:04:58 +02:00
tests Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
tools feat(agc): let agc_shader_replay write a request's code words for other disassemblers 2026-10-03 21:45:10 +13:00
CMakeLists.txt Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
PostCompile.cmake feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Unimplemented.cpp fix(libSceAgcDriver): report unavailable bulk resource registration 2026-10-10 09:34:26 +02:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00