AnyPS5/core
DotDebian bf635fae68
feat(shader): implement image_bvh64_intersect_ray
MIMG 0xe7 is the node test of image_bvh_intersect_ray with a 64-bit node
pointer: the pointer takes the first two address dwords (low, high), so
the instruction addresses 12 dwords, or 9 with A16.

The node index and address are computed from the whole pointer. A zero
base in the T# is a null BVH only for the 32-bit form: with 64-bit
pointers the T# may cover all of memory from base 0 and the pointer then
carries the node address, so only the T# size bounds the node.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:26:32 +00:00
..
Decoder Merge pull request #227 from adriadam10/feat/png-enc 2026-10-02 22:08:05 +03:00
libs feat(shader): implement image_bvh64_intersect_ray 2026-10-05 00:26:32 +00:00
relinker Merge pull request #299 from Pouare514/fix/relinker-tls-tail 2026-10-05 12:44:41 +13:00
shader/recompiler feat(shader): implement image_bvh64_intersect_ray 2026-10-05 00:26:32 +00:00