AnyPS5/core/libs/prx/libSceAgcDriver/Graphics
boykopovar de49f81697
Merge pull request #143 from SamG-Coder/codex/shader-geometry-validation
fix(shader): preserve NGG passthrough and wave32 launch inputs
2026-10-01 21:17:52 +03:00
..
include fix(agc): bind native depth textures for comparison sampling 2026-10-01 20:23:58 +10:00
shaders perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
src Merge pull request #143 from SamG-Coder/codex/shader-geometry-validation 2026-10-01 21:17:52 +03:00