AnyPS5/core/libs
ebosido444-ai c48e01977d feat(shader): implement s_swappc_b64 fetch-shader call
Decodes SOP1 0x21 s_swappc_b64 (link pair = pc + 4) and resolves its call/return pairing through the existing s_setpc_b64 path: static call regions in GraphBuilder and the vertex-entry fetch-shader call inlined from the parsed fetch-shader plan. s_call_b64 (SOPK 0x16) and s_rfe_b64 (SOP1 0x22) throw at decode. Unmodeled cases throw; see docs/dev/TechnicalDebt.md.
2026-10-08 20:05:24 +02:00
..
nid fix(nid): reject libraries that define symbol versions 2026-10-08 03:04:07 +00:00
prx feat(shader): implement s_swappc_b64 fetch-shader call 2026-10-08 20:05:24 +02:00
tests feat(shader): implement s_swappc_b64 fetch-shader call 2026-10-08 20:05:24 +02:00
CMakeLists.txt revert: undo #1156's bundled libc lifecycle suppression 2026-10-08 23:49:41 +13:00
HitLog.hpp style(prx): apply CONVENTIONS.md to misc PRX additions 2026-09-29 04:24:39 +03:00
SceShaders.hpp feat(libs): libSce types impl + shaders refactor 2026-09-08 10:20:57 +03:00
SceTypes.hpp Merge pull request #1436 from tototomate123/fix/hfw-offline-imports 2026-10-08 15:52:39 +02:00