AnyPS5/core/shader/recompiler
SamG-Coder dfdbeae901 fix(shader): preserve comparison image flags in disk cache 2026-10-01 20:36:28 +10:00
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ControlFlow Merge pull request #136 from oneandonlydean/feat/pixel-input-vgpr-layout 2026-10-01 10:49:01 +03:00
IntermediateRepresentation feat(agc): centroid pixel inputs and NoPerspective by I/J pair 2026-10-01 08:37:45 +13:00
Optimization fix(agc): bind native depth textures for comparison sampling 2026-10-01 20:23:58 +10:00
RdnaDecoder feat(shader): translate signed and unsigned 24-bit high products 2026-10-01 20:23:21 +10:00
SpirvBackend fix(shader): preserve constant offsets in image sampling 2026-10-01 20:23:21 +10:00
Translation feat(shader): translate signed and unsigned 24-bit high products 2026-10-01 20:23:21 +10:00
tests feat(shader): add test shaders return + graphic pipeline logs 2026-09-18 20:38:26 +03:00
BdaAbi.hpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
CMakeLists.txt feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
CacheKey.hpp feat(agc): centroid pixel inputs and NoPerspective by I/J pair 2026-10-01 08:37:45 +13:00
CompiledVariant.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
Deserialize.cpp feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Recompiler.cpp feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Recompiler.hpp fix(agc): bind native depth textures for comparison sampling 2026-10-01 20:23:58 +10:00
ShaderCacheDirectory.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
ShaderCacheVersion.cmake feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
ShaderDiskCache.cpp fix(shader): preserve comparison image flags in disk cache 2026-10-01 20:36:28 +10:00
ShaderDiskCache.hpp fix(shader): preserve comparison image flags in disk cache 2026-10-01 20:36:28 +10:00