AnyPS5/core
XairRrR c7cd20e82f feat(libSceVoice): track the port mute flag
sceVoiceSetMuteFlag was NotImplemented with an unknown signature and
sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's
voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id
and a bool pointer. The flag is stored per port like the volume; an
unknown port throws and a null output pointer is an invalid argument.

Uncharted: Legacy of Thieves Collection (PPSA05684) imports
sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with
"undefined symbol: Pc4z1QjForU".
2026-10-10 19:59:15 +02:00
..
Decoder fix(png): bound transparency chunk detection to the input 2026-10-10 09:28:30 +08:00
libs feat(libSceVoice): track the port mute flag 2026-10-10 19:59:15 +02:00
relinker test(relinker): align module tests with nonrecursive discovery 2026-10-10 15:31:17 +03:00
shader/recompiler Merge pull request #2681 from oneandonlydean/up2/swept-buffer-staging 2026-10-11 04:36:15 +13:00