AnyPS5/docs/dev
XairRrR c7cd20e82f feat(libSceVoice): track the port mute flag
sceVoiceSetMuteFlag was NotImplemented with an unknown signature and
sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's
voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id
and a bool pointer. The flag is stored per port like the volume; an
unknown port throws and a null output pointer is an invalid argument.

Uncharted: Legacy of Thieves Collection (PPSA05684) imports
sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with
"undefined symbol: Pc4z1QjForU".
2026-10-10 19:59:15 +02:00
..
ARCHITECTURE.md perf(agc): relink library pipelines with link-time optimization in the background 2026-10-10 14:24:45 +02:00
BUILD.md Merge pull request #1686 from Cloud-Multiplayer/feat/macos-write-watch 2026-10-10 08:03:40 +02:00
CONVENTIONS.md refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00
HW_ORACLE.md feat(shader): follow FP16_OVFL in every f16 result 2026-10-10 04:32:38 -03:00
PROGRESS.md fix(progress): link include-shared libraries and label empty ones 2026-10-10 08:49:58 +02:00
TechnicalDebt.md feat(libSceVoice): track the port mute flag 2026-10-10 19:59:15 +02:00