sceAmprCommandBufferWaitOnAddress took (address, reference, mask,
compare) and WaitOnCounter (counter, reference, compare), and both read
the compare value as WAIT_REG_MEM (0 always, 1 <, 2 <=, 3 ==, ...).
ampr_emu, which replaces libSceAmpr for retail titles on the console,
has (address, reference, compare, flush) and (counter, reference,
compare, flush) with the SCE compare values (0 ==, 1 > unsigned,
2 < unsigned, 3 !=), so waits were decoded as other comparisons and
could block forever or pass early.
WriteAddressFromCounterPairOnCompletion takes one counter index, not
two, and WriteKernelEventQueueOnCompletion an int id and no user data.
Counter indices above 127, compare values above 3, flush values above 1
and misaligned wait addresses return EINVAL, as in ampr_emu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>