AnyPS5/core/libs/prx/libSceAgcDriver/tests
boykopovar 282257fd98 feat(video): add resizable aspect-ratio-aware window 2026-09-23 14:27:47 +03:00
..
shaders feat(agc): add standalone shader test for libSceAgcDriver 2026-09-16 07:43:05 +03:00
BdaContracts.cpp feat(shader): add fragmentShaderBarycentricEnabled flag to recompiler 2026-09-22 21:35:45 +03:00
BdaDevice.cpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaExecution.cpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaResources.cpp feat(agc): add bda memory mapping and resource management (wip) 2026-09-21 18:54:06 +03:00
BdaShader.cpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaShader.hpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaTests.hpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
ColorTargetLayout.cpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
Flip.cpp feat(agc): add flip presentation and suspend synchronization (wip) 2026-09-14 07:39:38 +03:00
Graphics.cpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
GraphicsTests.hpp test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
GuestAllocations.cpp fix(kernel): support page-aligned mprotect for loaded images 2026-09-23 12:45:39 +03:00
GuestSamplerResource.cpp fix(shader): distinguish descriptor resources by register 2026-09-23 12:20:33 +03:00
GuestTextureResource.cpp fix(agc): allow texture descriptor performance modulation 2026-09-23 11:49:36 +03:00
Pm4.cpp feat(agc): add ACQUIRE_MEM handling in agc driver 2026-09-22 20:35:15 +03:00
Recompiler.cpp feat(agcDriver): add draw handling and shader recompile preparation 2026-09-14 12:06:35 +03:00
ShaderMemory.cpp fix(shader): distinguish descriptor resources by register 2026-09-23 12:20:33 +03:00
Submit.cpp feat(agc): extend graphics compiler contract and add mesh and tessellation paths 2026-09-15 21:19:06 +03:00
TextureDetiler.cpp test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
TextureFormat.cpp test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
TextureTiling.cpp test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
Visual.cpp feat(video): add resizable aspect-ratio-aware window 2026-09-23 14:27:47 +03:00