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shaders
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feat(agc): add standalone shader test for libSceAgcDriver
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2026-09-16 07:43:05 +03:00 |
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BdaContracts.cpp
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feat(shader): add fragmentShaderBarycentricEnabled flag to recompiler
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2026-09-22 21:35:45 +03:00 |
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BdaDevice.cpp
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feat(shader): implement checked BDA reads and GPU fault reporting
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2026-09-21 19:26:09 +03:00 |
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BdaExecution.cpp
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feat(shader): implement checked BDA reads and GPU fault reporting
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2026-09-21 19:26:09 +03:00 |
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BdaResources.cpp
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feat(agc): add bda memory mapping and resource management (wip)
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2026-09-21 18:54:06 +03:00 |
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BdaShader.cpp
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feat(shader): implement checked BDA reads and GPU fault reporting
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2026-09-21 19:26:09 +03:00 |
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BdaShader.hpp
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feat(shader): implement checked BDA reads and GPU fault reporting
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2026-09-21 19:26:09 +03:00 |
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BdaTests.hpp
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
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ColorTargetLayout.cpp
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
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Flip.cpp
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feat(agc): add flip presentation and suspend synchronization (wip)
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2026-09-14 07:39:38 +03:00 |
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Graphics.cpp
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
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GraphicsTests.hpp
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test(agc): add texture resource and detiling coverage
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2026-09-23 10:57:27 +03:00 |
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GuestAllocations.cpp
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fix(kernel): support page-aligned mprotect for loaded images
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2026-09-23 12:45:39 +03:00 |
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GuestSamplerResource.cpp
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fix(shader): distinguish descriptor resources by register
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2026-09-23 12:20:33 +03:00 |
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GuestTextureResource.cpp
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fix(agc): allow texture descriptor performance modulation
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2026-09-23 11:49:36 +03:00 |
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Pm4.cpp
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feat(agc): add ACQUIRE_MEM handling in agc driver
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2026-09-22 20:35:15 +03:00 |
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Recompiler.cpp
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feat(agcDriver): add draw handling and shader recompile preparation
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2026-09-14 12:06:35 +03:00 |
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ShaderMemory.cpp
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fix(shader): distinguish descriptor resources by register
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2026-09-23 12:20:33 +03:00 |
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Submit.cpp
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feat(agc): extend graphics compiler contract and add mesh and tessellation paths
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2026-09-15 21:19:06 +03:00 |
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TextureDetiler.cpp
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test(agc): add texture resource and detiling coverage
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2026-09-23 10:57:27 +03:00 |
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TextureFormat.cpp
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test(agc): add texture resource and detiling coverage
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2026-09-23 10:57:27 +03:00 |
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TextureTiling.cpp
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test(agc): add texture resource and detiling coverage
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2026-09-23 10:57:27 +03:00 |
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Visual.cpp
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feat(video): add resizable aspect-ratio-aware window
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2026-09-23 14:27:47 +03:00 |