AnyPS5/core/libs/prx/libSceAgcDriver
Joey Fisher d024709cff perf(agc): sample comparison-read R32F/R16 surfaces from a GPU depth copy of their storage image 2026-10-11 04:52:36 +02:00
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Eq feat(agc): implement sceAgcDriverGetEqContextId 2026-10-07 21:53:21 +02:00
Execution Merge pull request #2996 from MarcZX100/fix/agc-mesh-wave32-subgroup-2815 2026-10-11 01:58:20 +02:00
Graphics perf(agc): sample comparison-read R32F/R16 surfaces from a GPU depth copy of their storage image 2026-10-11 04:52:36 +02:00
Resource fix(libSceAgcDriver): report unavailable bulk resource registration 2026-10-10 09:34:26 +02:00
State fix(agc): correct the default tessellation factor ring address 2026-10-09 11:45:53 +08:00
Submit feat(libSceAgcDriver): implement sceAgcDriverSubmitMultiAcbs 2026-10-07 22:04:58 +02:00
tests perf(agc): sample comparison-read R32F/R16 surfaces from a GPU depth copy of their storage image 2026-10-11 04:52:36 +02:00
tools feat(agc): let agc_shader_replay write a request's code words for other disassemblers 2026-10-03 21:45:10 +13:00
CMakeLists.txt test(agc): split agc_driver_flat_apertures into six parts 2026-10-11 03:47:10 +02:00
PostCompile.cmake feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Unimplemented.cpp fix(libSceAgcDriver): report unavailable bulk resource registration 2026-10-10 09:34:26 +02:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00