AnyPS5/core
boykopovar d1238299b7
Merge pull request #24 from SamG-Coder/main
fix: support SDK startup, linear framebuffers and indexed draws
Fix SDK startup with an empty allocator replacement table, add linear framebuffer presentation through the current presentation path, and implement explicit indexed draws with packet validation. Retain buffer-address regression coverage for the correction already upstream, and restrict the POSIX exception-runtime test to Unix so Windows test builds succeed.

Also fix two issues reproduced after rebasing: render-target format lookup probed unsupported formats by repeatedly throwing exceptions, costing about 78 ms per draw; the lookup now searches supported entries directly. Recorder buffers now use Windows FLS cleanup to avoid MinGW freeing emulated TLS storage before running their destructors. Cross-DLL tests check independent values and destruction on standard and native Windows threads.
2026-09-28 08:03:34 +03:00
..
libs Merge pull request #24 from SamG-Coder/main 2026-09-28 08:03:34 +03:00
relinker Merge remote-tracking branch 'origin/main' into feat/demons-souls-boot 2026-09-27 10:52:21 -07:00
shader/recompiler perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00