50 lines
2.1 KiB
C++
50 lines
2.1 KiB
C++
#include "prx/libSceAgcDriver/Execution/include/Driver.hpp"
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#include "prx/libc/include/Shutdown.hpp"
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#include "prx/libSceAgcDriver/Submit/include/Acb.hpp"
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#include <array>
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#include <cstdio>
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#include <stdexcept>
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#include <string>
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int main() {
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try {
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alignas(256) const std::array<std::uint32_t, 1> code{0xbf810000};
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Shader shader{};
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shader.file_header = 0x34333231;
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shader.version = 0x18;
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shader.header_size = sizeof(Shader);
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shader.shader_size = sizeof(code);
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shader.code = code.data();
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AgcDriverRegisterShader_nid_postfix(&shader);
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const auto address = reinterpret_cast<std::uintptr_t>(code.data());
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std::array<std::uint32_t, 12> commands{
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0xc0027600, 0x20c, static_cast<std::uint32_t>(address >> 8u), static_cast<std::uint32_t>(address >> 40u),
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0xc0017600, 0x213, 0,
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0xc0031500, 1, 1, 1, 0x8041
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};
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Packet packet{commands.data(), static_cast<std::uint32_t>(commands.size()), 0, {}};
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sceAgcDriverSubmitAcb(0x20, &packet);
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try {
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AgcDriverWaitIdle_nid_postfix();
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} catch (const std::runtime_error& error) {
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if (std::string(error.what()) != "ShaderRecompiler::Recompile not implemented") {
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throw;
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}
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std::puts("Vulkan device initialized; real recompiler exception propagated from compute dispatch");
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try {
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LibcRunShutdown_nid_postfix();
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throw std::runtime_error("shutdown lost recompiler failure");
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} catch (const std::runtime_error& shutdown) {
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if (std::string(shutdown.what()) != "ShaderRecompiler::Recompile not implemented") throw;
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}
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return 0;
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}
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throw std::runtime_error("dispatch unexpectedly completed without a recompiler");
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} catch (const std::exception& error) {
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std::fprintf(stderr, "%s\n", error.what());
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try { LibcRunShutdown_nid_postfix(); }
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catch (const std::exception& shutdown) { std::fprintf(stderr, "shutdown: %s\n", shutdown.what()); }
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return 1;
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}
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}
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