AnyPS5/core/libs/prx/libSceVideoOut/tests
Celegans12 1816aea91c fix(agc): store and read DCC keys over the console's metadata extent
The console's DCC of a single-level 4-byte SW_64KB_R_X surface is
ceil(W/512) * ceil(H/512) * 4096 bytes, 49152 for 1920x1080, but the
driver stored and read one key per 256 surface bytes (34560).
PPSA26344 retiles its render DCC into the displayable copy it
registers (cs_dcc_retile_32bpp); a retile of the stale tail gives the
mixed keys PPSA12544 stops on.

DccKeyCount gives that extent. Color target and storage image key
stores cover it when the DCC is pipe-aligned (CB_COLOR_ATTRIB3 bit 30,
T# word 6 bit 19), whose CB keys reach its last meta block, and throw
where it is not writable; unaligned DCC keeps one key per 256 bytes,
as do texture and color target key reads. DisplayBufferKeys reads the
display DCC over the extent, presents only when every key agrees,
names the first differing key's pixels and checks a pending image
against those keys.
2026-10-08 15:24:43 +02:00
..
Flip.cpp fix(agc): store and read DCC keys over the console's metadata extent 2026-10-08 15:24:43 +02:00
PadSdl.cpp fix(pad): build SDL with HIDAPI so DualSense output reaches the controller 2026-10-01 00:35:57 +13:00