21 lines
373 B
C++
21 lines
373 B
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI _sceUlobjmgrRegisterObject(void* object) {
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(void)object;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI _sceUlobjmgrUnregisterObject(void* object) {
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(void)object;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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