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BdaResources.hpp
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style: drop the branch's code comments per CONVENTIONS.md
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2026-09-29 21:25:29 +03:00 |
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BufferPool.hpp
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fix(agc): give pooled buffers a VkBuffer of exactly the requested size
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2026-10-10 15:25:21 +01:00 |
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ColorTargetLayout.hpp
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fix(agc): retain cross-block R_X coordinate XORs
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2026-10-11 11:23:47 +00:00 |
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ColorTargetTransfer.hpp
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
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Context.hpp
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fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver
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2026-10-11 12:44:46 +02:00 |
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DccMetadata.hpp
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fix(agc): expand comp-to-single DCC keys in a DCC decompress pass
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2026-10-11 01:38:27 +02:00 |
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DepthSurface.hpp
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fix(agc): an HTILE fill covers a depth surface only over its whole pipe-aligned metadata
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2026-10-11 10:19:53 +02:00 |
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Draw.hpp
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fix(agc): zero-fill a vertex fetch past the record count
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2026-10-10 20:58:25 +13:00 |
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GpuColorTransfer.hpp
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feat(agc): present 16-bit float display buffers
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2026-10-11 00:38:12 +02:00 |
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GuestBufferMemory.hpp
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Merge pull request #3425 from oneandonlydean/up4/fix-3158-span-limit
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2026-10-11 12:35:57 +02:00 |
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GuestSamplerResource.hpp
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fix(agc): pick float or integer sampler border colours from the paired images
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2026-10-10 21:57:09 -04:00 |
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GuestTextureResource.hpp
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fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels
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2026-10-10 10:57:02 +02:00 |
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HalfFloatScanout.hpp
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feat(agc): present 16-bit float display buffers
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2026-10-11 00:38:12 +02:00 |
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ParallelCompare.hpp
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perf(agc): compare large stale draw snapshots on helper threads
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2026-10-10 23:55:38 +13:00 |
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PassHazards.hpp
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feat(agc): render pass hazard tracker
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2026-10-10 23:27:18 +13:00 |
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Pipeline.hpp
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feat(agc-driver): blend into COLOR_8_8 SWAP_ALT targets with a separate alpha equation
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2026-10-11 04:00:44 +02:00 |
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PipelineCache.hpp
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feat(agc): persistent shader disk cache and Vulkan pipeline cache
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2026-09-30 12:01:25 +03:00 |
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PipelineLibrary.hpp
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fix(agc): keep a shader library part's modules until the part is destroyed
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2026-10-11 01:42:44 +02:00 |
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PipelineSpecialization.hpp
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fix(shader): validate and serialize pipeline specialization constants (wip)
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2026-10-08 17:28:35 +03:00 |
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PlaceholderImages.hpp
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fix(agc): typed image heaps on devices without nullDescriptor
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2026-10-11 10:32:49 +02:00 |
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Recorder.hpp
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fix(agc): a depth surface's clears record on its own device
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2026-10-11 10:19:53 +02:00 |
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Resources.hpp
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fix(agc): give pooled buffers a VkBuffer of exactly the requested size
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2026-10-10 15:25:21 +01:00 |
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Sampler.hpp
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fix(agc): pick float or integer sampler border colours from the paired images
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2026-10-10 21:57:09 -04:00 |
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ShaderInputState.hpp
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refactor(shader): separate artifact preparation from draw and dispatch
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2026-10-08 17:26:40 +03:00 |
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ShaderResources.hpp
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Merge pull request #3474 from 014-code/fix/agc-resource-cache-storage-eviction
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2026-10-11 13:50:49 +02:00 |
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Shaders.hpp
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perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries
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2026-10-10 12:19:31 +02:00 |
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State.hpp
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feat(shader): implement triangle-patch tessellation
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2026-10-11 11:25:56 +02:00 |
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Texture.hpp
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fix(agc): sample the base level of mipmapped views with unnormalized coordinates
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2026-10-11 11:07:25 +02:00 |
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TextureCache.hpp
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perf(agc): keep render targets on gpu across draws
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2026-09-24 21:30:00 +03:00 |
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TextureDetiler.hpp
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perf(agc): move storage texels between the image and its tiled bytes in one pass
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2026-10-10 23:46:06 +13:00 |
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TextureFormat.hpp
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fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order
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2026-10-10 11:15:42 -04:00 |
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TextureSwizzleEquations.hpp
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fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes
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2026-10-08 18:28:19 -04:00 |
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TextureTiling.hpp
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feat(agc): thick mip tails of mipmapped 3D textures
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2026-10-05 21:32:06 +13:00 |
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UnitShadow.hpp
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fix(agc): retire host imports before guest unmap
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2026-10-10 09:35:43 +02:00 |
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VertexInput.hpp
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fix(agc): honour primitive restart in mesh-path triangle strips
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2026-10-10 07:57:16 -05:00 |