AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/include
Adrià 2220effbe4
Merge pull request #3482 from MarcZX100/codex/rx-cross-block-3475
fix(agc): retain cross-block R_X coordinate XORs
2026-10-11 14:02:02 +02:00
..
BdaResources.hpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BufferPool.hpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
ColorTargetLayout.hpp fix(agc): retain cross-block R_X coordinate XORs 2026-10-11 11:23:47 +00:00
ColorTargetTransfer.hpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
Context.hpp fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver 2026-10-11 12:44:46 +02:00
DccMetadata.hpp fix(agc): expand comp-to-single DCC keys in a DCC decompress pass 2026-10-11 01:38:27 +02:00
DepthSurface.hpp fix(agc): an HTILE fill covers a depth surface only over its whole pipe-aligned metadata 2026-10-11 10:19:53 +02:00
Draw.hpp fix(agc): zero-fill a vertex fetch past the record count 2026-10-10 20:58:25 +13:00
GpuColorTransfer.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
GuestBufferMemory.hpp Merge pull request #3425 from oneandonlydean/up4/fix-3158-span-limit 2026-10-11 12:35:57 +02:00
GuestSamplerResource.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
GuestTextureResource.hpp fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels 2026-10-10 10:57:02 +02:00
HalfFloatScanout.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
ParallelCompare.hpp perf(agc): compare large stale draw snapshots on helper threads 2026-10-10 23:55:38 +13:00
PassHazards.hpp feat(agc): render pass hazard tracker 2026-10-10 23:27:18 +13:00
Pipeline.hpp feat(agc-driver): blend into COLOR_8_8 SWAP_ALT targets with a separate alpha equation 2026-10-11 04:00:44 +02:00
PipelineCache.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
PipelineLibrary.hpp fix(agc): keep a shader library part's modules until the part is destroyed 2026-10-11 01:42:44 +02:00
PipelineSpecialization.hpp fix(shader): validate and serialize pipeline specialization constants (wip) 2026-10-08 17:28:35 +03:00
PlaceholderImages.hpp fix(agc): typed image heaps on devices without nullDescriptor 2026-10-11 10:32:49 +02:00
Recorder.hpp fix(agc): a depth surface's clears record on its own device 2026-10-11 10:19:53 +02:00
Resources.hpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
Sampler.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
ShaderInputState.hpp refactor(shader): separate artifact preparation from draw and dispatch 2026-10-08 17:26:40 +03:00
ShaderResources.hpp Merge pull request #3474 from 014-code/fix/agc-resource-cache-storage-eviction 2026-10-11 13:50:49 +02:00
Shaders.hpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
State.hpp feat(shader): implement triangle-patch tessellation 2026-10-11 11:25:56 +02:00
Texture.hpp fix(agc): sample the base level of mipmapped views with unnormalized coordinates 2026-10-11 11:07:25 +02:00
TextureCache.hpp perf(agc): keep render targets on gpu across draws 2026-09-24 21:30:00 +03:00
TextureDetiler.hpp perf(agc): move storage texels between the image and its tiled bytes in one pass 2026-10-10 23:46:06 +13:00
TextureFormat.hpp fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order 2026-10-10 11:15:42 -04:00
TextureSwizzleEquations.hpp fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes 2026-10-08 18:28:19 -04:00
TextureTiling.hpp feat(agc): thick mip tails of mipmapped 3D textures 2026-10-05 21:32:06 +13:00
UnitShadow.hpp fix(agc): retire host imports before guest unmap 2026-10-10 09:35:43 +02:00
VertexInput.hpp fix(agc): honour primitive restart in mesh-path triangle strips 2026-10-10 07:57:16 -05:00