..
execution
test(agc): enter whole quad mode in the implicit-LOD 1D sample test
2026-10-12 07:35:46 +13:00
shaders
feat(agc): support last provoking vertex for native primitives
2026-10-10 08:26:14 +02:00
BdaContracts.cpp
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BdaDevice.cpp
test(agc): run agc_driver_bda_device_tests under ctest
2026-10-07 17:39:25 +01:00
BdaExecution.cpp
fix(agc): note BDA-written pages at full address width and read back only the claimed ones
2026-10-11 12:54:02 +05:30
BdaResources.cpp
perf(agc-driver): join host-import spans only over whole aligned windows
2026-10-11 22:35:28 +13:00
BdaShader.cpp
perf(shader): store multi-dword global writes with one BDA lookup
2026-10-10 00:46:34 -05:00
BdaShader.hpp
perf(shader): store multi-dword global writes with one BDA lookup
2026-10-10 00:46:34 -05:00
BdaTests.hpp
fix(agc): throw instead of aborting when a heap mirror cannot be made
2026-10-09 14:58:20 +02:00
BufferPool.cpp
fix(agc): give pooled buffers a VkBuffer of exactly the requested size
2026-10-10 15:25:21 +01:00
CmaskFastClear.cpp
fix(agc): address-based builds map only memory mapped for the GPU
2026-10-10 14:34:34 +05:30
ColorTargetLayout.cpp
fix(agc): XOR overlapping R_X coordinate contributions
2026-10-11 11:49:23 +00:00
ColorTransferTests.cpp
feat(agc): present 16-bit float display buffers
2026-10-11 00:38:12 +02:00
ColorTransferTests.hpp
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ConstantBitTest.cpp
fix(shader): fold BitReverse32 of an immediate
2026-10-11 05:23:40 -04:00
ControlFlow.cpp
Merge pull request #2974 from MarcZX100/fix/structural-dominance-control-flow
2026-10-11 01:42:14 +02:00
DccKeySharing.cpp
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DenormalFlushElimination.cpp
perf(shader): drop denormal flushes of values that can't be denormal
2026-10-09 04:39:16 -04:00
DepthSurfaceReuse.cpp
fix(agc): treat other-shaped views of a depth surface's stencil plane as reused memory
2026-10-10 20:03:09 +02:00
DisplayBufferDcc.cpp
fix(agc): store and read DCC keys over the console's metadata extent
2026-10-08 15:24:43 +02:00
DppWrite.cpp
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EmbeddedVertexFetch.cpp
fix(recompiler): apply the S_BFE_U32 width when the vertex fetch scanner folds constants
2026-10-09 10:37:40 -06:00
EmbeddedVertexFetchAliasing.cpp
fix(shader): preserve aliased embedded fetch attributes
2026-10-10 07:22:51 -03:00
Flip.cpp
fix(agc): wake the flip hold on worker progress
2026-10-10 23:04:30 +13:00
Float16Conversion.cpp
feat(recompiler): convert f32 to f16 natively when the device rounds 16-bit floats to nearest even
2026-10-09 14:11:02 -04:00
FormattedBufferOnce.cpp
fix(recompiler): emit a GPU-selected formatted buffer access through one shared function
2026-10-10 10:40:05 +02:00
FragmentBarycentric.cpp
fix(agc): do not use fragment barycentric on MoltenVK
2026-10-08 17:31:20 +02:00
Graphics.cpp
test(agc): check the MRT0 export formats alpha-to-coverage accepts
2026-10-11 08:00:05 -03:00
GraphicsTests.hpp
test(agc): cover depth surface lookups of reused memory
2026-10-10 00:44:40 +01:00
GuestAllocations.cpp
fix(agc): address-based builds map only memory mapped for the GPU
2026-10-10 14:34:34 +05:30
GuestSamplerResource.cpp
fix(agc): pick float or integer sampler border colours from the paired images
2026-10-10 21:57:09 -04:00
GuestTextureResource.cpp
feat(agc): accept texture BC swizzles that leave the sampled border unchanged
2026-10-10 01:17:59 -05:00
LiveStack.cpp
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MaskedSelect.cpp
fix(shader): let image writes, explicit-LOD gathers and size queries pass the masked-lane walk
2026-10-11 17:55:54 +13:00
Mesh.cpp
fix(agc): honour primitive restart in mesh-path triangle strips
2026-10-10 07:57:16 -05:00
MubufLdsDecode.cpp
fix(shader): refuse the MUBUF lds modifier instead of decoding a VGPR load
2026-10-08 18:28:16 -04:00
NarrowConstantStoreFixture.hpp
fix(recompiler): avoid illegal narrow constants during optimization
2026-10-08 13:20:06 +02:00
PassHazards.cpp
feat(agc): render pass hazard tracker
2026-10-10 23:27:18 +13:00
PipelineLinkOptimization.cpp
fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver
2026-10-11 12:44:46 +02:00
PixelPositionExport.cpp
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PlaceholderImages.cpp
fix(agc): typed image heaps on devices without nullDescriptor
2026-10-11 10:32:49 +02:00
Pm4.cpp
Merge pull request #3420 from gookie-dev/perf/agc-lazy-constant-ram
2026-10-11 12:23:06 +02:00
PositionInvariance.cpp
fix(shader): mark the vertex position output invariant
2026-10-09 17:53:07 -04:00
ProfileOutput.cpp
fix(agc): stop profile writer before DLL teardown
2026-10-08 17:37:34 +03:00
RdnaTruncatedModifier.cpp
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Recorder.cpp
fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver
2026-10-11 12:44:46 +02:00
RecorderKeptBytes.cpp
fix(agc): count memory shared by a batch's keeps once and test the three keep sites
2026-10-11 00:33:07 +02:00
ResidentPresent.cpp
feat(agc): present 16-bit float display buffers
2026-10-11 00:38:12 +02:00
ResidentPresent.hpp
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ScalarSelectMask.cpp
fix(shader): keep s_cselect_b64 of two masks as a lane bit and fold constant masks
2026-10-10 10:15:05 +02:00
ShaderDeviceProfile.cpp
fix(agc): typed image heaps on devices without nullDescriptor
2026-10-11 10:32:49 +02:00
ShaderDiskCache.cpp
fix(agc): read the base level of a mipmapped view through unnormalized coordinates only where the hardware does
2026-10-11 11:07:25 +02:00
ShaderMemory.cpp
Merge pull request #2369 from karanvora2599/perf/shader-coherent-alias
2026-10-11 12:47:46 +02:00
ShaderModeRegisters.cpp
fix(shader): guard runtime MODE changes
2026-10-10 03:16:25 +02:00
SharedWrites.cpp
perf(memory): write tracked direct memory through backing views
2026-10-10 00:53:29 +02:00
Spirv13Image.cpp
test(shader): validate image compilation on SPIR-V 1.3 targets
2026-10-09 16:46:37 +05:30
SpirvLdsAtomicLock.cpp
fix(shader): 32-bit flat atomics in the LDS aperture take the workgroup lock
2026-10-11 01:53:37 +03:00
SpirvModule.cpp
fix(recompiler): fold extracts into a vector shuffle only between vectors
2026-10-10 19:59:14 +02:00
SpirvNarrowConstantStore.cpp
fix(recompiler): avoid illegal narrow constants during optimization
2026-10-08 13:20:06 +02:00
SpirvOptimizer.cpp
fix(shader): preserve structured exits during SPIR-V specialization
2026-10-08 19:19:50 +03:00
Structurizer.cpp
perf(recompiler): reuse dominance intersection storage
2026-10-10 16:08:00 +02:00
SubgroupClock.cpp
fix(agc): detect narrow clock on RX 7800 XT
2026-10-09 22:04:49 +00:00
Submit.cpp
Merge pull request #2985 from MrMha/fix/wait-memory-timeout-2832
2026-10-11 10:50:34 +02:00
TessellationFactorRing.cpp
fix(agc): correct the default tessellation factor ring address
2026-10-09 11:45:53 +08:00
TextureDetiler.cpp
feat(agc): detile XOR-swizzled textures whose base carries a pipe/bank XOR
2026-10-08 14:30:52 -05:00
TextureFormat.cpp
fix(agc): view 4_4_4_4 textures as B4G4R4A4, which every Vulkan device can sample
2026-10-11 03:13:40 +02:00
TextureTiling.cpp
Merge pull request #1639 from gerardlesan/fix/agc-zx-mip-tail-limits
2026-10-10 17:40:18 +13:00
ThreadPriority.cpp
fix(agc): report a refused queue worker priority as a driver failure and reject unknown APS5_THREAD_PRIORITY values
2026-10-10 12:23:12 -06:00
ValidateProgram.cpp
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VertexBarrier.cpp
fix(shader): drop s_barrier in vertex programs that share nothing between waves
2026-10-11 07:32:30 +13:00
Visual.cpp
fix(agc): restore the standalone visual demo
2026-10-09 14:12:24 +02:00
Vop1ControlDecode.cpp
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Vop1SdwaMoveDecode.cpp
feat(shader): accept every SDWA selector on v_mov_b32
2026-10-06 02:35:42 +02:00
Vop2EncodingDecode.cpp
fix(shader): stop decoding gfx6/7-only VOP2 opcodes on RDNA
2026-10-09 12:30:40 -04:00
WaitShutdown.cpp
test(agc): cover shutdown of unsatisfied memory waits
2026-10-11 10:38:27 +04:00
WaveControlDecode.cpp
feat(shader): decode halt, trap return, code end, GWS and ordered count instructions
2026-10-08 11:49:06 +02:00
WriteTracking.cpp
perf(memory): reduce repeated write-tracking range scans
2026-10-10 00:49:13 +02:00
WriteWatchCoverage.cpp
fix(memory): restore write tracking for fresh private backing
2026-10-08 15:32:42 +02:00